February 2011 Archives by thread
Starting: Wed Feb 2 22:28:00 EST 2011
Ending: Sun Feb 27 20:48:08 EST 2011
Messages: 121
- [quake3-bugzilla] [Bug 4769] crash server with callvote bug
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4460] Alignment fix for ioquake3 android
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4505] STANDALONE flag not working
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4520] /sysexec, execute an external program
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4840] Warning when compiling on 64-bit (patch to fix included)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4733] [patch] Q3UI: Clamp gametype to 4, there is no gametype 5
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4520] /sysexec, execute an external program
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4576] strtod nan parsing bug
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4629] commands sent to client when disconnected
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4578] Bump MAX_LIGHTMAPS to 512
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4588] Fails to set correct refreshrate.
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4591] r_greyscale - true luminance and partial desaturation
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4598] const pointers in strtod/strtol
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4668] Wrong client state after map restart
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4673] cl_aviMotionJpegQuality
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4683] Typo in be_ai_weap.c
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4686] cl.snap.servertime < cl.oldframeservertime error
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4691] cl_mouseAccelOffset 0 causes division by zero
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4692] "successfully" misspelled in various bits of botlib
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4700] [patch] GNU/kFreeBSD support
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 3570] Report player guid in log file
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4784] backquote (`) doesn't behave like in idq3
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4886] botinput flags collide
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4465] Network support for Android
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4893] New: [botlib] AAS_PredictRoute segfaults reported in oa_dm1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4894] New: EasyClientName unnecessarily strcpys a buffer into itself
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4668] Wrong client state after map restart
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4703] alpha: ARCH_STRING inconsistent with Makefile, and -ffast-math doesn't work
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4774] Railgun trace bug when shooting at long range
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4774] Railgun trace bug when shooting at long range
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4788] [cgame] Tourney scoreboard doesn't show scores
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4792] Global server list can contain duplicated entries
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 3984] code/client/libmumblelink.c:126: warning: passing arg 1 of `munmap' from incompatible pointer type
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4226] x86_64 JIT compiler optimizations
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4798] Array overflow in CalculateRanks()
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4345] cl_drawPing and cl_drawFPS (bonus: cl_drawClock)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4349] Makefile: allow changing TEMPDIR
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4461] Com_GameRestart() occuring without being required on old ioq3 source <-> new client
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4792] Global server list can contain duplicated entries
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4365] Make console font size adjustable dynamically (Feature Request)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4339] fix up the levelShot command hack
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4428] dynamic net_port for NAT gaming
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4448] Zoom Sensitivity multiplier
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4232] Slow clients got disconnected on mapchange
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4358] Vertex Buffer Object (VBO) code available
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4734] Q3UI: Stencil shadows do not work after changing video settings
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4673] cl_aviMotionJpegQuality
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4531] Cross Platform /minimize is easily available
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4673] cl_aviMotionJpegQuality
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4673] cl_aviMotionJpegQuality
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4673] cl_aviMotionJpegQuality
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4900] New: Add /which command for troubleshooting use
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4799] Client tty console (con_tty.c) buggy [patch attached]
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4794] "Autocomplete" feature for "\exec" command works correcly when you are in main menu, but not when you are playing
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 2785] When Fullscreen is off, Brightness has no effect
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 3584] renew COM_Compress
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 3745] Key handling problems with different keyboard layouts
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 2785] When Fullscreen is off, Brightness has no effect
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4907] New: String overflow via [_]vsprintf
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4790] Modular Rendering System
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4421] rgbGen lightingDiffuse doesn't work correctly on world surfaces
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4915] New: Add Input device changing capability to openAL
bugzilla-daemon at icculus.org
Last message date:
Sun Feb 27 20:48:08 EST 2011
Archived on: Sun Feb 27 20:48:15 EST 2011
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