[quake3-bugzilla] [Bug 4893] New: [botlib] AAS_PredictRoute segfaults reported in oa_dm1
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sat Feb 5 09:37:26 EST 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4893
Summary: [botlib] AAS_PredictRoute segfaults reported in oa_dm1
Product: ioquake3
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: smcv-ioquake3 at pseudorandom.co.uk
QAContact: quake3-bugzilla at icculus.org
Created attachment 2577
--> https://bugzilla.icculus.org/attachment.cgi?id=2577
backtrace for a crash at botlib/be_aas_route.c:1863
A couple of segfaults have been reported in Debian's patched ioquake3-server
when playing the OpenArena map oa_dm1. Our patches don't touch botlib (apart
from some spelling fixes applied in r1853), so these backtraces are probably
equally applicable to ioquake3; attaching them here before I work on this
myself.
>From a cursory look at one of the backtraces, the local variables in
BotDeathmatchAI and BotAI look quite scrambled; this might just be from
optimization, or it might be a bug in OpenArena's code/game/ leading to bad
arguments to AAS_PredictRoute. If the latter, then not checking arguments for
validity would still be an engine bug.
This is Debian bug <http://bugs.debian.org/607178>.
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