August 2010 Archives by author
Starting: Sun Aug 1 07:24:09 EDT 2010
Ending: Mon Aug 30 23:33:26 EDT 2010
Messages: 85
- [quake3-bugzilla] [Bug 4686] New: cl.snap.servertime < cl.oldframeservertime error
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4691] New: cl_mouseAccelOffset 0 causes division by zero
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4692] New: "successfully" misspelled in various bits of botlib
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] New: [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] New: [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] New: [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4698] [patch] allow changing claimed protocol version at command line
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] New: [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4564] Use system libjpeg instead of bundled copy (optionally)
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4700] New: [patch] GNU/kFreeBSD support
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4700] [patch] GNU/kFreeBSD support
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4700] [patch] GNU/kFreeBSD support
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] New: [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4701] [patch] native game/ui code not loaded from all fs_searchpaths
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] New: [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4703] New: alpha: ARCH_STRING inconsistent with Makefile, and -ffast-math doesn't work
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4703] alpha: ARCH_STRING inconsistent with Makefile, and -ffast-math doesn't work
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4703] alpha: ARCH_STRING inconsistent with Makefile, and -ffast-math doesn't work
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4709] New: Sound fallback in cgame fails when using OpenAL
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4621] "Unhandled AL error" flooding console
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4702] [patch] Put g_humanplayers, g_needpass in server info
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4730] New: [patch] TAUI: Fix handicap to wrap around when going backward
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4731] New: [patch] TAUI: Fix menu fall back
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4732] New: [patch] Q3UI: Use correct cvars and variables
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4733] New: [patch] Q3UI: Clamp gametype to 4, there is no gametype 5
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4734] New: Q3UI: Stencil shadows do not work after changing video settings
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4735] New: [patch] Load uncompressed MDR models
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4736] New: [patch] Missing '\n's in 'ri.Printf's
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4737] New: [patch] Q3UI: Added range check for nettype, fixed nettype alignment
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4738] New: [patch] TAUI: Added UDP6 nettype, added range check for nettype
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4738] [patch] TAUI: Added UDP6 nettype, added range check for nettype
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4739] New: [patch] game: Fix missplaced bracket in BotWantsToCamp
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4739] [patch] game: Fix missplaced bracket in BotWantsToCamp
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4740] New: [patch] game: Bot chats about wrong weapon
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4740] [patch] game: Bot chats about wrong weapon
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4741] New: [patch] bg_misc: List of event names is incorrect and incomplete
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4741] [patch] bg_misc: List of event names is incorrect and incomplete
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4742] New: [patch] game: Incorrect bot chat characteristic used
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4742] [patch] game: Incorrect bot chat characteristic used
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4743] New: [patch] spdevmap does not enable cheats
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4743] [patch] spdevmap does not enable cheats
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4744] New: [patch] Allow ingame videos to be re-enabled
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4744] [patch] Allow ingame videos to be re-enabled
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] New: [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4735] [patch] Load uncompressed MDR models
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4730] New: [patch] TAUI: Fix handicap to wrap around when going backward
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4731] [patch] TAUI: Fix menu fall back
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4732] [patch] Q3UI: Use correct cvars and variables
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4733] [patch] Q3UI: Clamp gametype to 4, there is no gametype 5
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4736] New: [patch] Missing '\n's in 'ri.Printf's
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4739] [patch] game: Fix missplaced bracket in BotWantsToCamp
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4738] [patch] TAUI: Added UDP6 nettype, added range check for nettype
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4737] [patch] Q3UI: Added range check for nettype, fixed nettype alignment
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4736] [patch] Missing '\n's in 'ri.Printf's
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4709] Sound fallback in cgame fails when using OpenAL
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4621] "Unhandled AL error" flooding console
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4740] [patch] game: Bot chats about wrong weapon
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4741] [patch] bg_misc: List of event names is incorrect and incomplete
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4742] [patch] game: Incorrect bot chat characteristic used
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4743] [patch] spdevmap does not enable cheats
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4744] [patch] Allow ingame videos to be re-enabled
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4621] "Unhandled AL error" flooding console
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4621] "Unhandled AL error" flooding console
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4683] Typo in be_ai_weap.c
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4692] "successfully" misspelled in various bits of botlib
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4735] [patch] Load uncompressed MDR models
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4733] [patch] Q3UI: Clamp gametype to 4, there is no gametype 5
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4683] Typo in be_ai_weap.c
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4735] [patch] Load uncompressed MDR models
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4737] [patch] Q3UI: Added range check for nettype, fixed nettype alignment
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4737] [patch] Q3UI: Added range check for nettype, fixed nettype alignment
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4749] New: [patch] TAHUD: Fix hud fallback
bugzilla-daemon at icculus.org
- [quake3-bugzilla] [Bug 4749] [patch] TAHUD: Fix hud fallback
bugzilla-daemon at icculus.org
Last message date:
Mon Aug 30 23:33:26 EDT 2010
Archived on: Mon Aug 30 23:33:30 EDT 2010
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