[quake3-bugzilla] [Bug 4733] [patch] Q3UI: Clamp gametype to 4, there is no gametype 5

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Aug 29 13:08:53 EDT 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4733

Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         OS/Version|Linux                       |All

Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |arny at ats.s.bawue.de
         Resolution|                            |FIXED

--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2010-08-29 13:08:52 EDT ---
There are several more game types defined in bg_public.h. Even they may not be
technically implemented, clamping it to a value of GT_MAX_GAME_TYPE - 1 is
technically more correct. Also, it won't break anything.

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