[quake3-bugzilla] [Bug 4733] [patch] Q3UI: Clamp gametype to 4, there is no gametype 5
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Aug 29 13:08:53 EDT 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4733
Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
OS/Version|Linux |All
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |arny at ats.s.bawue.de
Resolution| |FIXED
--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2010-08-29 13:08:52 EDT ---
There are several more game types defined in bg_public.h. Even they may not be
technically implemented, clamping it to a value of GT_MAX_GAME_TYPE - 1 is
technically more correct. Also, it won't break anything.
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.
More information about the quake3-bugzilla
mailing list