[quake3-bugzilla] [Bug 4745] New: [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sat Aug 28 21:56:05 EDT 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4745
Summary: [patch] Support non-256x256 videos in shaders
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: ZTurtleMan at gmail.com
QAContact: quake3-bugzilla at icculus.org
Created an attachment (id=2434)
--> (http://bugzilla.icculus.org/attachment.cgi?id=2434)
Support all videos in shaders
Support videos that are not 256x256 in shaders for ingame use. This allows any
video (like video/idlogo.RoQ) to be used in a shader and appear as a texture
ingame.
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