[quake3-bugzilla] [Bug 4745] New: [patch] Support non-256x256 videos in shaders

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sat Aug 28 21:56:05 EDT 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4745

           Summary: [patch] Support non-256x256 videos in shaders
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: ZTurtleMan at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Created an attachment (id=2434)
 --> (http://bugzilla.icculus.org/attachment.cgi?id=2434)
Support all videos in shaders

Support videos that are not 256x256 in shaders for ingame use. This allows any
video (like video/idlogo.RoQ)  to be used in a shader and appear as a texture
ingame.

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