[quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Sun Aug 29 14:07:57 EDT 2010


http://bugzilla.icculus.org/show_bug.cgi?id=4745

Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
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                 CC|                            |arny at ats.s.bawue.de

--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2010-08-29 14:07:55 EDT ---
I am not comfortable applying this. You have basically written an interpolation
routine which scales all videos to 256x256. Quite a large change. I would like
to have Timbo/Angst wheigh in on this before I apply it, and whether we really
want this.

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