[quake3-bugzilla] [Bug 4745] [patch] Support non-256x256 videos in shaders
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Aug 29 14:07:57 EDT 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4745
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
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CC| |arny at ats.s.bawue.de
--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2010-08-29 14:07:55 EDT ---
I am not comfortable applying this. You have basically written an interpolation
routine which scales all videos to 256x256. Quite a large change. I would like
to have Timbo/Angst wheigh in on this before I apply it, and whether we really
want this.
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