[quake3-bugzilla] [Bug 4699] [patch] FS_CheckPak0 requires baseq3/pak0.pk3 even if com_standalone is 1
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Aug 25 16:22:32 EDT 2010
http://bugzilla.icculus.org/show_bug.cgi?id=4699
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |arny at ats.s.bawue.de
Resolution| |WONTFIX
--- Comment #2 from Thilo Schulz <arny at ats.s.bawue.de> 2010-08-25 16:22:26 EDT ---
No, this behaviour is deliberate. If it finds the original id pak file
somewhere it will automatically disable com_standalone, as the game really
isn't standalone anymore then.
The com_standalone cvar was introduced in case game developers release their
independent games with an unchanged quake3 engine (read: as delivered by us)
and do not depend on id's assets. It also forces game developers to name their
fs_game directory differently.
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