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public interface Animated
A piece that is animated. The piece receives notification once per frame in the animation timeline, and can move itself, create an event to be re-rerendered, or perform any other time-based activity.
| Method Summary | |
|---|---|
void |
onFrame(Context ctx,
Cell cell,
int frame)
Animation callback, executed once each frame for each piece animated on the board. |
boolean |
randomSeed()
Should this animation start with a randomly seeded number as its first frame? For some animations, this can prevent all presentations of the piece on the board executing the same animation frame at the same time. |
| Method Detail |
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void onFrame(Context ctx,
Cell cell,
int frame)
ctx - cell - frame - boolean randomSeed()
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