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java.lang.Object us.asciiroth.client.core.AbstractPiece us.asciiroth.client.agents.AbstractAgent us.asciiroth.client.agents.AbstractAnimatedAgent us.asciiroth.client.agents.Corvid
public class Corvid
A flying agent that steals the player's selected item, then attempts to run away. If it is killed, the stolen item drops to the floor. Whether a corvid is on the attack or on the run depends simply on whether it has an item or not. Corvids fire a color event when they die.
Field Summary | |
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static Serializer<Corvid> |
SERIALIZER
Type serializer. |
Constructor Summary | |
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Corvid(Color color)
Constructor. |
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Corvid(Color color,
Item item)
Constructor. |
Method Summary | |
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void |
onDie(Event event,
Cell agentLoc)
Called when the agent dies on a given cell. |
void |
onFrame(Context ctx,
Cell cell,
int frame)
Animation callback, executed once each frame for each piece animated on the board. |
void |
onHit(Event event,
Cell attackerLoc,
Cell agentLoc,
Agent agent)
Fired when this agent collides with the player, or if this agent is the player, when the player collides with another agent (in other words, this method will not fire if one non-player agent collides with another non-player agent). |
void |
onHitBy(Event event,
Cell agentLoc,
Agent agent,
Direction dir)
Called when this agent is hit by another agent (another agent collides with it). |
void |
onHitBy(Event event,
Cell itemLoc,
Item item,
Direction dir)
Called when this agent is hit by another item, either by being thrown, or by being wielded by the player. |
Methods inherited from class us.asciiroth.client.agents.AbstractAnimatedAgent |
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randomSeed |
Methods inherited from class us.asciiroth.client.agents.AbstractAgent |
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canEnter, changeHealth |
Methods inherited from class us.asciiroth.client.core.AbstractPiece |
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getColor, getName, getSymbol, is, not |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface us.asciiroth.client.core.Piece |
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getColor, getName, getSymbol, is, not |
Field Detail |
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public static final Serializer<Corvid> SERIALIZER
Constructor Detail |
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public Corvid(Color color)
color
- public Corvid(Color color, Item item)
color
- item
- Method Detail |
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public void onDie(Event event, Cell agentLoc)
Agent
onDie
in interface Agent
onDie
in class AbstractAgent
public void onFrame(Context ctx, Cell cell, int frame)
Animated
public void onHit(Event event, Cell attackerLoc, Cell agentLoc, Agent agent)
Agent
onHit
in interface Agent
onHit
in class AbstractAgent
public void onHitBy(Event event, Cell agentLoc, Agent agent, Direction dir)
Agent
onHitBy
in interface Agent
onHitBy
in class AbstractAgent
public void onHitBy(Event event, Cell itemLoc, Item item, Direction dir)
Agent
onHitBy
in interface Agent
onHitBy
in class AbstractAgent
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© 2009 Alx Dark