us.asciiroth.client.effects
Class Open
java.lang.Object
us.asciiroth.client.core.AbstractPiece
us.asciiroth.client.effects.AbstractEffect
us.asciiroth.client.effects.Open
- All Implemented Interfaces:
- Animated, Effect, Piece
public class Open
- extends AbstractEffect
- implements Animated
Something being smashed apart.
Constructor Summary |
Open(com.google.gwt.user.client.Command command)
Constructor. |
Method Summary |
com.google.gwt.user.client.Command |
getCommand()
|
void |
onFrame(Context ctx,
Cell cell,
int frame)
Animation callback, executed once each frame for each piece
animated on the board. |
boolean |
randomSeed()
Should this animation start with a randomly seeded number as
its first frame? For some animations, this can prevent all
presentations of the piece on the board executing the same
animation frame at the same time. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Open
public Open(com.google.gwt.user.client.Command command)
- Constructor.
- Parameters:
command
- the behavior to execute after the piece has opened
getCommand
public com.google.gwt.user.client.Command getCommand()
onFrame
public void onFrame(Context ctx,
Cell cell,
int frame)
- Description copied from interface:
Animated
- Animation callback, executed once each frame for each piece
animated on the board.
- Specified by:
onFrame
in interface Animated
randomSeed
public boolean randomSeed()
- Description copied from interface:
Animated
- Should this animation start with a randomly seeded number as
its first frame? For some animations, this can prevent all
presentations of the piece on the board executing the same
animation frame at the same time.
- Specified by:
randomSeed
in interface Animated
- Returns:
- true if a random frame should begin the animated piece's timeline
© 2009 Alx Dark