us.asciiroth.client.effects
Class Smash

java.lang.Object
  extended by us.asciiroth.client.core.AbstractPiece
      extended by us.asciiroth.client.effects.AbstractEffect
          extended by us.asciiroth.client.effects.Smash
All Implemented Interfaces:
Animated, Effect, Piece

public class Smash
extends AbstractEffect
implements Animated

Something being smashed apart.


Constructor Summary
Smash()
           
 
Method Summary
 void onFrame(Context ctx, Cell cell, int frame)
          Animation callback, executed once each frame for each piece animated on the board.
 boolean randomSeed()
          Should this animation start with a randomly seeded number as its first frame? For some animations, this can prevent all presentations of the piece on the board executing the same animation frame at the same time.
 
Methods inherited from class us.asciiroth.client.effects.AbstractEffect
isAboveAgent
 
Methods inherited from class us.asciiroth.client.core.AbstractPiece
getColor, getName, getSymbol, is, not
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface us.asciiroth.client.core.Piece
getColor, getName, getSymbol, is, not
 

Constructor Detail

Smash

public Smash()
Method Detail

onFrame

public void onFrame(Context ctx,
                    Cell cell,
                    int frame)
Description copied from interface: Animated
Animation callback, executed once each frame for each piece animated on the board.

Specified by:
onFrame in interface Animated

randomSeed

public boolean randomSeed()
Description copied from interface: Animated
Should this animation start with a randomly seeded number as its first frame? For some animations, this can prevent all presentations of the piece on the board executing the same animation frame at the same time.

Specified by:
randomSeed in interface Animated
Returns:
true if a random frame should begin the animated piece's timeline

0.7

© 2009 Alx Dark