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java.lang.Object com.google.gwt.user.client.Timer us.asciiroth.client.core.AnimationManager
public class AnimationManager
The class that executes the animation timeline, using an AnimationProxy to bridge between the immutable nature of game pieces (all instances of a piece on the board are the same piece) and their occurrence at specific places and at different moments on the animation timeline (each instance has unique animation-based state in the proxy).
Constructor Summary | |
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AnimationManager()
Constructor. |
Method Summary | |
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void |
onGamePaused()
The game has been paused. |
void |
onGameResumed()
The game has been resumed. |
void |
run()
Main animation loop. |
Methods inherited from class com.google.gwt.user.client.Timer |
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cancel, schedule, scheduleRepeating |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public AnimationManager()
Method Detail |
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public void onGamePaused()
onGamePaused
in interface GameListener
public void onGameResumed()
onGameResumed
in interface GameListener
public void run()
run
in class com.google.gwt.user.client.Timer
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