Command
|
Modifier
|
Key
|
Description
|
| Toggle Grid |
|
0 |
Toggle grid on and off |
| Toggle Lights |
Alt |
0 |
Toggle lights on and off |
| Grid 1 |
|
1 |
Set the grid to 1 unit spacing |
| Grid 2 |
|
2 |
Set the grid to 2 unit spacing |
| Grid 0.125 |
Shift |
2 |
Set the grid to 0.125 unit spacing |
| Grid 4 |
|
3 |
Set the grid to 4 unit spacing |
| 3 Sided Brush |
Ctrl |
3 |
Create a 3 sided brush |
| Grid 0.25 |
Shift |
3 |
Set the grid to 0.25 unit spacing |
| Grid 8 |
|
4 |
Set the grid to 8 unit spacing |
| 4 Sided Brush |
Ctrl |
4 |
Create a 4 sided brush |
| Grid 0.5 |
Shift |
4 |
Set the grid to 0.5 unit spacing |
| Grid 16 |
|
5 |
Set the grid to 16 unit spacing |
| 5 Sided Brush |
Ctrl |
5 |
Created a 5 sided brush |
| Fit Texture |
Shift |
5 |
Fit texture to selection |
| Grid 32 |
|
6 |
Set the grid to 32 unit spacing |
| 6 Sided Brush |
Ctrl |
6 |
Created a 6 sided brush |
| Grid 64 |
|
7 |
Set the grid to 64 unit spacing |
| 7 Sided Brush |
Ctrl |
7 |
Create a 7 sided brush |
| Grid 128 |
|
8 |
Set the grid to 128 unit spacing |
| 8 Sided Brush |
Ctrl |
8 |
Create an 8 sided brush |
| Grid 256 |
|
9 |
Set the grid to 256 unit spacing |
| 9 Sided Brush |
Ctrl |
9 |
Create a 9 sided brush |
| Camera Angle Up |
|
A |
Move the camera angle up |
| Select All Matching |
Alt |
A |
Select all of the matching entities |
| Toggle Snap to Grid |
Ctrl |
A |
Toggle snap to grid on and off |
| Select All Matching |
Shift |
A |
Select all of the matching entities |
| Benchmark |
Alt |
B |
Benchmark something something |
| Media Browser |
Ctrl |
B |
Toggle media browser |
| Camera Down |
|
C |
Move the camera down |
| Inherit Entity Position And Orientation |
Alt |
C |
Inherit entity position and orientation |
| Copy |
Ctrl |
C |
Copy the selection to the Clipboard |
| Set Entity Position And Orientation Based On Camera |
Ctrl + Alt |
C |
Set entity position and orientation based on camera |
| Camera Up |
|
D |
Move the camera up |
| Drop New Spline Point |
Ctrl |
D |
Drop a new spline point |
| Drop Bounds to Ground |
Shift |
D |
Drop selected to the ground using the primitives' bounds |
| Drop Bounds to Ground, No Orientation |
Alt + Shift |
D |
Drop selected to the ground using the primitives'
bounds, and don't orientate to surface |
| Drop Origin to Ground |
Ctrl + Shift |
D |
Drop selected to the ground using the primitives' origin |
| Drop Origin to Ground, No Orientation |
Ctrl + Alt + Shift |
D |
Drop selected to the ground using the primitives'
origin, and don't orientate to surface |
| Drag Edges |
|
E |
Enter edge dragging selection mode |
| Select Complete Entity |
Ctrl + Alt + Shift |
E |
Select the entire entity from the currently selected
brushes |
| Find / Replace Texture |
Shift |
F |
Find and replace the specified materials in the map |
| Select Group Siblings |
|
G |
Select all group siblings |
| Find/Replace Textures |
Alt |
G |
Opens the Find Replace Textures dialog |
| Snap To Grid |
Ctrl |
G |
Snap to grid |
| Ungroup Entity |
Shift |
G |
Ungroup the primitives from the entity |
| Unghost All |
Ctrl + Alt |
G |
Unghost all primitives |
| Ghost Selected |
Ctrl + Shift |
G |
Ghost the currently selected primitives |
| Hide Selected |
|
H |
Hide selected primitives |
| Show Hidden |
Shift |
H |
Show the hidden primitives |
| Hide Unselected |
Ctrl + Shift |
H |
Hide the unselected primitives |
| Find Entity |
|
I |
Find an entity by name |
| Invert Selection |
Alt |
I |
Invert the current selection |
| Context Sensitive Inspector |
|
J |
Toggle context sensitive inspector |
| Alt+J Link Entities |
Alt |
J |
Link entities with Alt+J |
| Ctrl+J Link Entities |
Ctrl |
J |
Link entities with Ctrl+J |
| Shift+J Link Entities |
Shift |
J |
Link entities with Shift+J |
| Select Entity Color |
|
K |
Set the selected entity color |
| Connect Entities |
Ctrl |
K |
Connect ( target ) the currently selected entities |
| Combine ( Group ) |
Shift |
K |
Combine the selected primitives into a grouped entity |
| Scale Entity Colors |
Ctrl + Alt |
K |
Scales the selected entity colors |
| Next Leak Spot |
Ctrl + Shift |
K |
Go to the next leak spot |
| Toggle Clip Brushes |
Ctrl |
L |
Toggle clip brushes on and off |
| Toggle Translucent Clips |
Ctrl + Alt |
L |
Toggle translucent clip brushes on and off |
| Previous Leak Spot |
Ctrl + Shift |
L |
Go to the previous leak spot |
| Toggle Models |
|
M |
Toggle the models on and off |
| Match All Grouped Properties |
Alt |
M |
Match all grouped properties to values on first
selected entity |
| CSG Merge |
Shift |
M |
CSG merge the currently selected brushes |
| Move to Other Map |
Ctrl + Shift |
M |
Move the current selection to a different map |
| Entity inspector |
|
N |
Toggle entity inspector |
| Open Map |
Ctrl |
O |
Open an existing map |
| Center Selection Origin |
Shift |
O |
Center selection origin |
| Toggle Particles |
|
P |
Toggle the particles on and off |
| Select Animation |
|
Q |
Select an animation and frame to pose this entity in |
| Toggle Rotation Mode |
|
R |
Toggle free rotation mode |
| Toggle Ruler |
Alt |
R |
Activate or deactivate the ruler widget |
| Update View Camera |
Ctrl |
R |
Update view camera |
| Lock Texture Rotations |
Shift |
R |
Lock texture rotations on primitives |
| Reset Ruler |
Ctrl + Alt |
R |
Reset the ruler to the center of the grid |
| Surface Inspector |
|
S |
Toggle surface inspector |
| Toggle Scaling Mode |
Alt |
S |
Toggle Scaling Mode |
| Save Map |
Ctrl |
S |
Save the active map |
| Select All Sound Clips |
Alt + Shift |
S |
Select all sound clips in the level |
| Save Sounds |
Ctrl + Shift |
S |
Save the sound primitives for the map |
| Materials Browser |
|
T |
Materials browser |
| Toggle Triggers |
Alt |
T |
Toggle triggers on and off |
| Lock Texture Moves |
Shift |
T |
Lock textures moves on primitives |
| Axial Texture By Height |
|
U |
Axial texture by height |
| Axial Texture By Width |
Ctrl |
U |
Axial texture by width |
| Axial Texture By Arbitrary |
Shift |
U |
Axial texture arbitrary |
| Drag Vertices |
|
V |
Enter vertex dragging selection mode |
| Toggle Volume Primitives |
Alt |
V |
Toggle volume primitives on and off |
| Paste |
Ctrl |
V |
Paste the clipboard contents into the map |
| Move selection only ( No resizing ) |
|
W |
Move selection only ( No resizing ) |
| Select All Targets |
Alt |
W |
Select all target entities in the map |
| Select All Targetees |
Ctrl |
W |
Select all entities in the map targeting the selected
entities |
| Select Entity Chain |
Shift |
W |
Select all the entities targeted by or targeted from
this entity |
| Toggle Clipper |
|
X |
Toggle clipper mode |
| Toggle Crosshairs |
Shift |
X |
Toggle crosshairs |
| X-Axis Rotate |
Ctrl + Shift |
X |
Rotate selected primitives along the X-axis |
| Redo |
Ctrl |
Y |
Redo the previously undone action |
| Y-Axis Rotate |
Ctrl + Shift |
Y |
Rotate selected primitives along the Y-axis |
| Camera Angle Down |
|
Z |
Move the camera angle down |
| Undo |
Ctrl |
Z |
Undo the last action |
| Z-Axis Rotate |
Ctrl + Shift |
Z |
Rotate selected primitives along the Z-axis |
| Camera Strafe Left |
|
, |
Camera strafe left |
| Camera Strafe Right |
|
. |
Camera strafe right |
| Grid Size Decrease |
|
[ |
Grid size decrease |
| Decrease View Distance |
Ctrl |
[ |
Decrease the camera view distance |
| N/A |
Shift |
[ |
N/A |
| Cubic Clipping Mode |
Ctrl |
\ |
Toggle Cubic Clipping Mode |
| Grid Size Increase |
|
] |
Grid size increase |
| Increase View Distance |
Ctrl |
] |
Increase the camera view distance |
| N/A |
Shift |
] |
N/A |
| Delete |
|
Backspace |
Delete the currently selected primitives |
| XY Zoom In |
|
Delete |
Zoom in on the XY view |
| Z Zoom In |
Ctrl |
Delete |
Zoom in on the Z view |
| Move Camera Back |
|
Down |
Move camera back |
| Nudge Selection Down |
Alt |
Down |
Nudge selection down |
| Texture Scale Down |
Ctrl |
Down |
Texture scale down |
| Texture Shift down |
Shift |
Down |
Texture shift down |
| Camera View Center |
|
End |
Changed the camera view to the center vertically |
| Set Ruler End |
Ctrl |
End |
Set the end point of the ruler to the first selected
object |
| Clip Selected |
|
Enter |
Clip selected |
| Flip Clip Orientation |
Ctrl |
Enter |
Flip clip orientation |
| Split Selection |
Shift |
Enter |
Split selection |
| Toggle Full Screen |
Alt + Shift |
Enter |
Toggle Full Screen |
| Deselect All |
|
Esc |
Deselect the currently selected primitives |
| Show Manipulator |
Ctrl |
F12 |
Toggle the model manipulator on and off |
| Toggle Manipulator State |
Shift |
F12 |
Toggle the model manipulator's state from translate to
rotate to scale |
| Cycle Bookmarks |
|
F2 |
Cycle through the saved camera bookmarks |
| Toggle Bookmark |
Ctrl |
F2 |
Toggle a camera bookmark |
| Delete Bookmarks |
Ctrl + Shift |
F2 |
Clear all saved camera bookmarks |
| Focus Camera |
|
Home |
Sets the focus of the XY camera onto the selected
object(s) |
| Select Primary Reference |
Alt |
Home |
Select primary reference |
| Set Ruler Start |
Ctrl |
Home |
Set the start point of the ruler to the first selected
object |
| XY Zoom Out |
|
Insert |
Zoom out on the XY view |
| Z Zoom Out |
Ctrl |
Insert |
Zoom out on the Z view |
| Paste |
Shift |
Insert |
Paste the clipboard contents into the map |
| Move Camera Left |
|
Left |
Move camera left |
| Nudge Selection Left |
Alt |
Left |
Nudge selection left |
| Texture Scale Left |
Ctrl |
Left |
Texture scale left |
| Texture Shift Left |
Shift |
Left |
Texture shift left |
| Move Selection Up |
|
Num + |
Move selection up |
| Selection Texture Inc. |
Shift |
Num + |
Selection texture increase |
| Move Selection Down |
|
Num - |
Move selection down |
| Selection Texture Dec. |
Shift |
Num - |
Selection texture decrease |
| Open Reference |
Alt |
Page Down |
Open reference |
| Previous Entity |
Ctrl |
Page Down |
Selects the previously selected entity in the history |
| Texture Rotate CW |
Shift |
Page Down |
Texture rotate clockwise |
| Close Reference |
Alt |
Page Up |
Close reference |
| Next Entity |
Ctrl |
Page Up |
Selects the next selected entity in the history |
| Texture Rotate CCW |
Shift |
Page Up |
Texture rotate counter clockwise |
| Move Camera Right |
|
Right |
Move camera right |
| Nudge Selection Right |
Alt |
Right |
Nudge selection right |
| Texture Scale Right |
Ctrl |
Right |
Texture scale right |
| Texture Shift Right |
Shift |
Right |
Texture shift right |
| Clone Selection |
|
Space |
Clone ( duplicate ) the current selection |
| Toggle Manipulator State |
Ctrl |
Space |
Toggle the model manipulator's state from translate to
rotate to scale |
| Next View |
Ctrl |
Tab |
Switch to the next 2d view |
| Move Camera Forward |
|
Up |
Move camera forward |
| Nudge Selection Up |
Alt |
Up |
Nudge selection up |
| Texture Scale Up |
Ctrl |
Up |
Texture scale up |
| Texture Shift Up |
Shift |
Up |
Texture shift up |