#include <SDL/SDL.h>
#include <string>
#include <SDL/SDL_opengl.h>
Go to the source code of this file.
Compounds | |
struct | _Surface |
class | Graphics |
Typedefs | |
typedef _Surface | Surface |
typedef SDL_Rect | Rect |
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Definition at line 17 of file graphics.h. Referenced by Graphics::blit(), Graphics::blitclip(), Sprite::draw(), Background::Draw(), Background::DrawRect(), ObjectManager::FindFirstCollision(), GameObject::GetBoundingRect(), Game::RenderScreen(), ExplodeObject::think(), Graphics::update(), Util_BuildRect(), and Util_Intersect(). |
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Referenced by Graphics::CreateSurfaceFrom(), and Graphics::newSurface(). |