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graphics.h File Reference

#include <SDL/SDL.h>
#include <string>
#include <SDL/SDL_opengl.h>

Go to the source code of this file.

Compounds

struct  _Surface
class  Graphics

Typedefs

typedef _Surface Surface
typedef SDL_Rect Rect


Typedef Documentation

typedef SDL_Rect Rect
 

Definition at line 17 of file graphics.h.

Referenced by Graphics::blit(), Graphics::blitclip(), Sprite::draw(), Background::Draw(), Background::DrawRect(), ObjectManager::FindFirstCollision(), GameObject::GetBoundingRect(), Game::RenderScreen(), ExplodeObject::think(), Graphics::update(), Util_BuildRect(), and Util_Intersect().

typedef struct _Surface Surface
 

Referenced by Graphics::CreateSurfaceFrom(), and Graphics::newSurface().


Generated on Sun Dec 8 12:02:20 2002 for nnc by doxygen1.3-rc1