| _degree | |
| _radian | |
| _SCI | A structure for the SCI |
| _Surface | |
| Application | Application is a high level definition |
| Background | |
| Bear | |
| BearSpawnPoint | |
| Crosshair | |
| ExplodeObject | |
| Game | |
| GameObject | |
| Graphics | |
| Input | |
| MainChar | |
| Music | |
| NNCMath | |
| nnctime | Structure to hold a time |
| ObjectManager | |
| ObjectManager::Object | |
| Sample | |
| Sound | |
| Sprite | |
| Sprite::_animinfo | |
| SpriteCache | A class to maintain the sprite cache |
| SubWorld | |
| UFO | |
| Velocity | Structure to hold a velocity (unused at the current time) |
1.3-rc1