#include <subworld.h>
Public Methods | |
SubWorld (Graphics &) | |
~SubWorld () | |
Background & | GetBackground () const |
void | SubWorldToScreen (float &x, float &y) |
void | ScreenToSubWorld (float &x, float &y) |
Private Attributes | |
Background * | background |
Graphics & | GD |
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Definition at line 5 of file subworld.cpp. References background, DATAFILE, and GD. |
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Definition at line 10 of file subworld.cpp. References background. |
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Definition at line 15 of file subworld.h. References background. Referenced by Game::Game(), Game::GameLoop(), GameObject::Recenter(), MainChar::Recenter(), and Game::RenderScreen(). |
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Definition at line 16 of file subworld.cpp. References background, Background::GetX(), and Background::GetY(). Referenced by MainChar::FireWeapon(), and GameObject::GetBoundingRect(). |
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Definition at line 22 of file subworld.cpp. References background, Background::GetX(), and Background::GetY(). Referenced by Bear::think(). |
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Definition at line 20 of file subworld.h. Referenced by GetBackground(), ScreenToSubWorld(), SubWorld(), SubWorldToScreen(), and ~SubWorld(). |
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Definition at line 21 of file subworld.h. Referenced by SubWorld(). |