#include <string>
#include "sprite.h"
#include "graphics.h"
#include "background.h"
Go to the source code of this file.
Compounds | |
class | GameObject |
Enumerations | |
enum | direction { EAST = 0, SOUTHEAST, SOUTH, SOUTHWEST, WEST, NORTHWEST, NORTH, NORTHEAST, NO_DIRECTION } |
|
Definition at line 7 of file object.h. Referenced by MainChar::ChangeDirection(). |