[cod] Sorry have to vent, Modern Warfare 2 on the PC
Chris Salsberry
csalsb at gmail.com
Tue Oct 20 14:59:32 EDT 2009
Actually there is a mod on the source engine that is a lot like COD modern
warfare. It is called "Insurgency Mod" My clan ran it on our server for
quite sometime. It is very well done and we had a blast playing on it. I
highly recommend that you download it and give it a try. We started
playing this when we were getting frustrated with the whole COD
"In-Activision" issues with CODWAW.
Elkslayer
On Tue, Oct 20, 2009 at 2:51 PM, John Kennington <jwkennington at gmail.com>wrote:
> There was a group of modders that tried that and succeeded, somewhat. Red
> Oktober is a mod and is a decent game, however it is far to realistic for
> the casual player.
>
> John
>
>
> On Tue, Oct 20, 2009 at 2:49 PM, escapedturkey <
> escapedturkey at escapedturkey.com> wrote:
>
>> Tough to say. I think the mod community, if combining forces, can make any
>> game engine or mod run better, faster, and more fun. Faith in the community.
>> For open-source, my vote goes to: http://xreal-project.net -- based on
>> IOQuake3.
>>
>> However, even IOQuake3 will do:
>>
>> http://ioquake3.org
>>
>> Enuff of my rambling ...
>>
>> Martin H wrote:
>>
>>> Problem with the source engine is its not so good at making a game like
>>> CoD, of all the mods i've played to date the only one that had potential imo
>>> was Insurgency. Which although fun, didnt come close to the gameplay of CoD
>>>
>>> I just dont think the source engine is cut out for a game like cod. come
>>> to think of it though, i cant think of anything that is...
>>>
>>> One of the gripes i have with the system they intend on using is, if the
>>> matchmaking system always puts you against people at your skill level, how
>>> is a player meant to progress? i've always found the best way to improve is
>>> to be subjected to repeated raping. If IWNet dumps you with players on your
>>> level, you just wont improve.
>>>
>>> It says its done on "skill level". How is a skill level determined?
>>> Average KD ratio? if thats the case, players will be flying up and down the
>>> skill rankings every time they have a bad/good day. If a player is doing
>>> particularly well on a certain day, their KD ratio would increase. But the
>>> next day, if they're back to 'normal' levels, they'll be way out of their
>>> depth. Or vice versa. quite easy to have a bad day, and then find yourself
>>> on a server with people way below your actual skill rating.
>>>
>>> "The biggest benefit of using IWnet by far is the fact that you don’t
>>> have to worry about joining a server full of aim-bots, wallhacks, or
>>> cheaters. Or relying on the server admin of the server to constantly be
>>> monitoring, banning, and policing it."
>>>
>>> Yeah, thats great until theres an admin that isnt 100% clued up on
>>> banning people, and theres a guy on the server who's name is changing every
>>> two seconds. Its going to be no different than a CoD4 server in reality.
>>>
>>> Surely the better way to get rid of cheating would be to seal up all the
>>> holes that allow these hacks to be created in the first place?
>>>
>>> 2009/10/20 Joker{eXtreme+} <joker at mycallofduty.com <mailto:
>>> joker at mycallofduty.com>>
>>>
>>> Another post by Bowling
>>> http://www.fourzerotwo.com/?p=745
>>>
>>> ~Joker
>>>
>>>
>>> ----- Original Message ----- From: "escapedturkey"
>>> <escapedturkey at escapedturkey.com
>>> <mailto:escapedturkey at escapedturkey.com>>
>>>
>>> To: "Call of Duty server admin list." <cod at icculus.org
>>> <mailto:cod at icculus.org>>
>>> Sent: Tuesday, October 20, 2009 11:06 AM
>>>
>>> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>
>>>
>>> Best thing to do is start with the mod makers in that first interview.
>>> Have them get together with a single purpose "make or mod an
>>> alternative".
>>>
>>> Valve offers great support:
>>>
>>>
>>> http://developer.valvesoftware.com/wiki/Building_Mods_with_Valve_Technology
>>>
>>> :)
>>>
>>> Bong-Master wrote:
>>>
>>> broken record Lmfto no just a long record lol any how, how &
>>> were do you
>>> start ?
>>> --------------------------------------------------
>>> From: "escapedturkey" <escapedturkey at escapedturkey.com
>>> <mailto:escapedturkey at escapedturkey.com>>
>>> Sent: Tuesday, October 20, 2009 6:55 PM
>>> To: "Call of Duty server admin list." <cod at icculus.org
>>> <mailto:cod at icculus.org>>
>>>
>>> Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC
>>>
>>> Exactly. I don't see why this can't be done via the Source
>>> engine or
>>> other means. All the weapons, game play, and such can be
>>> replicated.
>>>
>>> Valve shows a lot of support, has VAC, dedicated Linux
>>> binares, etc.
>>>
>>> Anyhow, I am sounding like a broken record. :)
>>>
>>> Hannu Kumpeli wrote:
>>>
>>> Lets put the money together from the 100,000+ signatures
>>> and let some
>>> company make us the game we want with DEDI SUPPORT :D
>>>
>>> Let's go open-source or Source engine! :)
>>>
>>> As I listened to the interview most of the people
>>> talking were
>>> modders. Can't they all come together and do a
>>> Source mod or open
>>> source project?
>>>
>>> I'm sure a Source engine mod would work quite well.
>>>
>>> Source and open-source aren't the same, for anyone
>>> confused. :)
>>>
>>> Joker{eXtreme+} wrote:
>>>
>>> Confirmation that they are still NOT going to
>>> put in Dedi Server
>>> support.
>>>
>>> I'm done. Thank you all and have a good life.
>>>
>>> ~Joker
>>>
>>>
>>> ----- Original Message ----- From: "Einar S.
>>> Idsø"
>>> <einar.cod at norsk-esport.no
>>> <mailto:einar.cod at norsk-esport.no>>
>>> To: "Call of Duty server admin list."
>>> <cod at icculus.org <mailto:cod at icculus.org>>
>>> Sent: Tuesday, October 20, 2009 10:32 AM
>>> Subject: Re: [cod] Sorry have to vent, Modern
>>> Warfare 2 on the PC
>>>
>>>
>>> Just out: Official Infinity Ward response to
>>> #MW2 PC players
>>>
>>> http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
>>>
>>>
>>> Cheers,
>>> Einar
>>>
>>> On Tue, Oct 20, 2009 at 3:12 PM, escapedturkey
>>> <escapedturkey at escapedturkey.com
>>> <mailto:escapedturkey at escapedturkey.com>> wrote:
>>>
>>> Wouldn't it best to offer both?
>>>
>>> IW.net and dedicated servers as an option?
>>>
>>> That way they can see by the statistics
>>> which is the preferred
>>> mode of game
>>> play.
>>>
>>> Schlup wrote:
>>>
>>> Yes fake, was there really any doubt?
>>>
>>> -----Original Message-----
>>> From: Mavrick
>>> [mailto:mavrick.master at gmail.com
>>> <mailto:mavrick.master at gmail.com>] Sent:
>>> Tuesday,
>>> October 20,
>>> 2009 7:42 AM
>>> To: Call of Duty server admin list.
>>> Subject: Re: [cod] Sorry have to vent,
>>> Modern Warfare 2 on the PC
>>>
>>>
>>>
>>> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
>>> <
>>> http://www.a2kclan.com/blog.htm?a=&nid=407927B7-640B-49AE-AD32-B162A0A3049E
>>> >
>>>
>>>
>>> fake?
>>>
>>> Richard GrosJean wrote:
>>>
>>> 120k signatures to go until it
>>> reaches the famed Starcraft 2 LAN
>>> petition
>>> status.
>>>
>>> On Tue, Oct 20, 2009 at 8:21 AM,
>>> Mavrick Master
>>> <mavrick.master at gmail.com
>>> <mailto:mavrick.master at gmail.com>
>>> <mailto:mavrick.master at gmail.com
>>> <mailto:mavrick.master at gmail.com>>>
>>> wrote:
>>>
>>> 84884 Total Signatures and counting...
>>>
>>> **grabs another popcorn**
>>>
>>>
>>> ------------------------------------------------------------------------
>>>
>>>
>>>
>>>
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>
>
>
> --
> No matter how fast light travels it finds the darkness has always got there
> first, and is waiting for it. -- (Terry Pratchett, Reaper Man)
>
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