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Syndicate
::
Data
::
Game
::
GameStruct
::
Scenario
Syndicate::Data::Game::GameStruct::Scenario Struct Reference
#include <Syndicate/Data/Game.h>
List of all members.
Public Attributes
le_uint16_t
_next
le_uint16_t
_offset_object
le_uint8_t
_i_factor
le_uint8_t
_j_factor
le_uint8_t
_k_factor
le_uint8_t
_type
Member Data Documentation
le_uint16_t
Syndicate::Data::Game::GameStruct::Scenario::_next
le_uint16_t
Syndicate::Data::Game::GameStruct::Scenario::_offset_object
le_uint8_t
Syndicate::Data::Game::GameStruct::Scenario::_i_factor
le_uint8_t
Syndicate::Data::Game::GameStruct::Scenario::_j_factor
le_uint8_t
Syndicate::Data::Game::GameStruct::Scenario::_k_factor
le_uint8_t
Syndicate::Data::Game::GameStruct::Scenario::_type
The documentation for this struct was generated from the following file:
Syndicate/Data/
Game.h
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by
1.5.2