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Syndicate
::
Data
::
Game
::
GameStruct
::
Pedestrian
Syndicate::Data::Game::GameStruct::Pedestrian Struct Reference
#include <Syndicate/Data/Game.h>
List of all members.
Public Attributes
le_uint16_t
_offset_next
le_uint16_t
_offset_prev
le_uint16_t
_tile_i
le_uint16_t
_tile_j
le_uint16_t
_tile_k
le_uint8_t
_unkn10
le_uint8_t
_unkn11
le_uint8_t
_unkn12
le_uint8_t
_unkn13
le_uint16_t
_index_base_anim
le_uint16_t
_index_current_frame
le_uint16_t
_index_current_anim
le_int16_t
_health
le_uint16_t
_offset_last_enemy
le_uint8_t
_type
le_uint8_t
_status
le_uint8_t
_orientation
le_uint8_t
_unkn27
le_uint8_t
_unkn28
le_uint8_t
_unkn29
le_uint16_t
_unkn30
le_uint16_t
_offset_of_persuader
le_uint16_t
_unkn34
le_uint16_t
_offset_of_vehicle
le_uint16_t
_offset_scenario_1
le_uint16_t
_offset_scenario_2
le_uint16_t
_unkn42
le_uint16_t
_offset_of_vehicle_2
le_uint16_t
_goto_tile_i
le_uint16_t
_goto_tile_j
le_uint16_t
_goto_tile_k
le_uint8_t
_unkn52
[6]
le_uint16_t
_offset_equipment
le_uint16_t
_mods_info
le_uint8_t
_unkn62
[6]
le_uint16_t
_offset_cur_weapon
le_uint8_t
_unkn70
le_uint8_t
_adrena_amount
le_uint8_t
_adrena_dependency
le_uint8_t
_adrena_effect
le_uint8_t
_unkn74
le_uint8_t
_inteli_amount
le_uint8_t
_inteli_dependency
le_uint8_t
_inteli_effect
le_uint8_t
_unkn78
le_uint8_t
_percep_amount
le_uint8_t
_percep_dependency
le_uint8_t
_percep_effect
le_uint8_t
_unkn82
le_uint8_t
_unkn83
[9]
Member Data Documentation
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_next
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_prev
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_tile_i
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_tile_j
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_tile_k
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn10
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn11
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn12
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn13
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_index_base_anim
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_index_current_frame
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_index_current_anim
le_int16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_health
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_last_enemy
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_type
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_status
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_orientation
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn27
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn28
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn29
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn30
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_persuader
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn34
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_vehicle
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_scenario_1
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_scenario_2
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn42
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_vehicle_2
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_i
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_j
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_k
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn52
[6]
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_equipment
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_mods_info
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn62
[6]
le_uint16_t
Syndicate::Data::Game::GameStruct::Pedestrian::_offset_cur_weapon
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn70
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_amount
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_dependency
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_effect
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn74
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_amount
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_dependency
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_effect
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn78
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_percep_amount
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_percep_dependency
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_percep_effect
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn82
le_uint8_t
Syndicate::Data::Game::GameStruct::Pedestrian::_unkn83
[9]
The documentation for this struct was generated from the following file:
Syndicate/Data/
Game.h
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by
1.5.2