Syndicate::Data::Game::GameStruct::Pedestrian Struct Reference

#include <Syndicate/Data/Game.h>

List of all members.

Public Attributes

le_uint16_t _offset_next
le_uint16_t _offset_prev
le_uint16_t _tile_i
le_uint16_t _tile_j
le_uint16_t _tile_k
le_uint8_t _unkn10
le_uint8_t _unkn11
le_uint8_t _unkn12
le_uint8_t _unkn13
le_uint16_t _index_base_anim
le_uint16_t _index_current_frame
le_uint16_t _index_current_anim
le_int16_t _health
le_uint16_t _offset_last_enemy
le_uint8_t _type
le_uint8_t _status
le_uint8_t _orientation
le_uint8_t _unkn27
le_uint8_t _unkn28
le_uint8_t _unkn29
le_uint16_t _unkn30
le_uint16_t _offset_of_persuader
le_uint16_t _unkn34
le_uint16_t _offset_of_vehicle
le_uint16_t _offset_scenario_1
le_uint16_t _offset_scenario_2
le_uint16_t _unkn42
le_uint16_t _offset_of_vehicle_2
le_uint16_t _goto_tile_i
le_uint16_t _goto_tile_j
le_uint16_t _goto_tile_k
le_uint8_t _unkn52 [6]
le_uint16_t _offset_equipment
le_uint16_t _mods_info
le_uint8_t _unkn62 [6]
le_uint16_t _offset_cur_weapon
le_uint8_t _unkn70
le_uint8_t _adrena_amount
le_uint8_t _adrena_dependency
le_uint8_t _adrena_effect
le_uint8_t _unkn74
le_uint8_t _inteli_amount
le_uint8_t _inteli_dependency
le_uint8_t _inteli_effect
le_uint8_t _unkn78
le_uint8_t _percep_amount
le_uint8_t _percep_dependency
le_uint8_t _percep_effect
le_uint8_t _unkn82
le_uint8_t _unkn83 [9]


Member Data Documentation

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_next

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_prev

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_tile_i

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_tile_j

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_tile_k

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn10

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn11

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn12

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn13

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_index_base_anim

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_index_current_frame

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_index_current_anim

le_int16_t Syndicate::Data::Game::GameStruct::Pedestrian::_health

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_last_enemy

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_type

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_status

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_orientation

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn27

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn28

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn29

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn30

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_persuader

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn34

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_vehicle

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_scenario_1

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_scenario_2

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn42

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_of_vehicle_2

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_i

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_j

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_goto_tile_k

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn52[6]

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_equipment

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_mods_info

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn62[6]

le_uint16_t Syndicate::Data::Game::GameStruct::Pedestrian::_offset_cur_weapon

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn70

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_amount

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_dependency

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_adrena_effect

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn74

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_amount

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_dependency

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_inteli_effect

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn78

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_percep_amount

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_percep_dependency

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_percep_effect

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn82

le_uint8_t Syndicate::Data::Game::GameStruct::Pedestrian::_unkn83[9]


The documentation for this struct was generated from the following file:
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by  doxygen 1.5.2