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Syndicate
::
Data
::
Game
::
GameStruct
::
Objectives
Syndicate::Data::Game::GameStruct::Objectives Struct Reference
#include <Syndicate/Data/Game.h>
List of all members.
Public Attributes
le_uint16_t
_type
le_uint16_t
_offset
le_uint16_t
_tile_i
le_uint16_t
_tile_j
le_uint16_t
_tile_k
le_uint8_t
_unkn10
[4]
Member Data Documentation
le_uint16_t
Syndicate::Data::Game::GameStruct::Objectives::_type
le_uint16_t
Syndicate::Data::Game::GameStruct::Objectives::_offset
le_uint16_t
Syndicate::Data::Game::GameStruct::Objectives::_tile_i
le_uint16_t
Syndicate::Data::Game::GameStruct::Objectives::_tile_j
le_uint16_t
Syndicate::Data::Game::GameStruct::Objectives::_tile_k
le_uint8_t
Syndicate::Data::Game::GameStruct::Objectives::_unkn10
[4]
The documentation for this struct was generated from the following file:
Syndicate/Data/
Game.h
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by
1.5.2