Syndicate::Data::Game::GameStruct::Object Struct Reference

#include <Syndicate/Data/Game.h>

List of all members.

Public Attributes

le_uint16_t _offset_next
le_uint16_t _offset_prev
le_uint16_t _tile_i
le_uint16_t _tile_j
le_uint16_t _tile_k
le_uint8_t _unkn10
le_uint8_t _unkn11
le_uint8_t _unkn12
le_uint8_t _unkn13
le_uint16_t _index_base_anim
le_uint16_t _index_current_frame
le_uint16_t _index_current_anim
le_uint8_t _unkn20 [4]
le_uint8_t _type
le_uint8_t _sub_type
le_uint8_t _orientation
le_uint8_t _unkn27 [3]


Member Data Documentation

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_offset_next

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_offset_prev

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_tile_i

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_tile_j

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_tile_k

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn10

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn11

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn12

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn13

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_index_base_anim

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_index_current_frame

le_uint16_t Syndicate::Data::Game::GameStruct::Object::_index_current_anim

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn20[4]

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_type

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_sub_type

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_orientation

le_uint8_t Syndicate::Data::Game::GameStruct::Object::_unkn27[3]


The documentation for this struct was generated from the following file:
Generated on Sun Sep 30 13:08:36 2007 for libSyndicate by  doxygen 1.5.2