[mojosetup] MojoSetup VS loki_setup VS *
ngompa13 at gmail.com
Fri Sep 14 17:49:07 EDT 2007
Well, following the GNOME HIG pretty much goes along with Cocoa and Win32
HIG (Win32 as of Vista). And I think the GNOME HIG is pretty specific on
what should be done.... Though I am not certain since I have not done that
kind of work....
On 9/14/07, Ryan C. Gordon <icculus at icculus.org> wrote:
> > I'm working on an installer for a linux game, and I was wondering if
> there is
> > any work being done on the GTK+ side of MojoSetup.
> I certainly welcome any contributions, but in lieu of that, I'll be
> returning to this soon. The biggest hangup there is that I really have
> no eye for aesthetics at all...I can program the interface, but I really
> need an artist/ui designer to show me what to build. If it gets
> desperate, I'll probably contract someone to do it.
> Most GUI toolkits (Qt, Cocoa, win32, etc) are basically blocked on this
> at the moment.
> I would _love_ to ship Unreal Tournament 3 with MojoSetup, but it will
> be dependent on the state of the GTK+ UI and how much time I have during
> the UT3/Gears crunch.
> loki_setup is still a viable option in the short term. I think MojoSetup
> brings a lot of nice new features to the table, but loki_setup has
> certainly proven itself for many years now. UT3 will use it if MojoSetup
> isn't ready (but titles in 2008 will probably switch over in the worst
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> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?61
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