[cod] COD4 Custom maps with shared game directory won't load
Brandon R. Miller
brandonm at branzone.com
Fri Jan 25 22:19:14 EST 2008
The custom map files must go in the basepath location as well as the homepath location. Very dumb, I wish they would fix this.
____________________
Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
----- Original Message -----
From: Imre Facchin
To: cod at icculus.org
Sent: Friday, January 25, 2008 9:13 PM
Subject: Re: [cod] COD4 Custom maps with shared game directory won't load
just an idea:
use unionfs and mount all the user map folders in ascending order onto the main folder this way only the user which has read axess to the map (if you do it right the user who uploaded it) can open it but the server which is run by a certain user can read all files which this user has read acess to...
this might very well be overkill and there might be a simpler solution to this (like chmod somethingcloseto777 to all maps...)
On 1/25/08, J. Miribel <admin at nitroserv.com> wrote:
Hi everyone,
I am facing a lot of troubles trying to launch custom maps on shared
game dir installs:
Here is my startup line:
/usr/local/games/cod4/cod4_lnxded +set fs_homepath /home/cod401/cod4/
+set fs_basepath /usr/local/games/cod4/ +set loc_language 1 +set fs_game
mods/modwarfare +exec server.cfg
If I place my usermaps/ dir in /usr/local/games/cod4/ I will be able to
launch the custom map with no problem.
If I move the usermaps/ folder in the user directory
(/home/cod401/cod4/), the server will take the server.cfg in
/home/cod401/cod4/mods/modwarfare/ but it won't be able to open the
custom map and keeps saying the server must be modded when I try to
launch one...
My usermaps/ tree is fine since it works when placed in the game directory
Any of you running setups like this and had it to work ? I might be
missing something here...
Best regards
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