[cod] COD4 Custom maps with shared game directory won't load

Brandon R. Miller brandonm at branzone.com
Fri Jan 25 22:19:14 EST 2008


The custom map files must go in the basepath location as well as the homepath location. Very dumb, I wish they would fix this.
____________________
Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
  ----- Original Message ----- 
  From: Imre Facchin 
  To: cod at icculus.org 
  Sent: Friday, January 25, 2008 9:13 PM
  Subject: Re: [cod] COD4 Custom maps with shared game directory won't load


  just an idea:
  use unionfs and mount all the user map folders in ascending order onto the main folder this way only the user which has read axess to the map (if you do it right the user who uploaded it) can open it but the server which is  run by a certain user can read all files which this user has read acess to...
  this might very well be overkill and there might be a simpler solution to this (like chmod somethingcloseto777 to all maps...)


  On 1/25/08, J. Miribel <admin at nitroserv.com> wrote:
    Hi everyone,

    I am facing a lot of troubles trying to launch custom maps on shared
    game dir installs:

    Here is my startup line:
    /usr/local/games/cod4/cod4_lnxded +set fs_homepath /home/cod401/cod4/
    +set fs_basepath /usr/local/games/cod4/ +set loc_language 1 +set fs_game
    mods/modwarfare +exec server.cfg

    If I place my usermaps/ dir in /usr/local/games/cod4/ I will be able to
    launch the custom map with no problem.
    If I move the usermaps/ folder in the user directory
    (/home/cod401/cod4/), the server will take the server.cfg in
    /home/cod401/cod4/mods/modwarfare/ but it won't be able to open the
    custom map and keeps saying the server must be modded when I try to
    launch one...

    My usermaps/ tree is fine since it works when placed in the game directory

    Any of you running setups like this and had it to work ? I might be
    missing something here...

    Best regards


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