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<DIV><FONT face=Arial size=2>The custom map files must go in the
basepath location as well as the homepath location. Very dumb, I wish they
would fix this.</FONT></DIV>
<DIV>____________________<BR>Brandon R. Miller<BR>Branzone Incorporated<BR><A
href="http://www.branzone.com">http://www.branzone.com</A></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=imre.facchin@gmail.com href="mailto:imre.facchin@gmail.com">Imre
Facchin</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=cod@icculus.org
href="mailto:cod@icculus.org">cod@icculus.org</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, January 25, 2008 9:13
PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [cod] COD4 Custom maps with
shared game directory won't load</DIV>
<DIV><BR></DIV>just an idea:<BR>use unionfs and mount all the user map folders
in ascending order onto the main folder this way only the user which has read
axess to the map (if you do it right the user who uploaded it) can open it but
the server which is run by a certain user can read all files which this
user has read acess to...<BR>this might very well be overkill and there might
be a simpler solution to this (like chmod somethingcloseto777 to all
maps...)<BR><BR>
<DIV><SPAN class=gmail_quote>On 1/25/08, <B class=gmail_sendername>J.
Miribel</B> <<A
href="mailto:admin@nitroserv.com">admin@nitroserv.com</A>> wrote:</SPAN>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #cccccc 1px solid">Hi
everyone,<BR><BR>I am facing a lot of troubles trying to launch custom maps
on shared<BR>game dir installs:<BR><BR>Here is my startup
line:<BR>/usr/local/games/cod4/cod4_lnxded +set fs_homepath
/home/cod401/cod4/<BR>+set fs_basepath /usr/local/games/cod4/ +set
loc_language 1 +set fs_game<BR>mods/modwarfare +exec server.cfg<BR><BR>If I
place my usermaps/ dir in /usr/local/games/cod4/ I will be able to<BR>launch
the custom map with no problem.<BR>If I move the usermaps/ folder in the
user directory<BR>(/home/cod401/cod4/), the server will take the server.cfg
in<BR>/home/cod401/cod4/mods/modwarfare/ but it won't be able to open
the<BR>custom map and keeps saying the server must be modded when I try
to<BR>launch one...<BR><BR>My usermaps/ tree is fine since it works when
placed in the game directory<BR><BR>Any of you running setups like this and
had it to work ? I might be<BR>missing something here...<BR><BR>Best
regards<BR><BR><BR>---<BR>To unsubscribe, send a blank email to <A
href="mailto:cod-unsubscribe@icculus.org">cod-unsubscribe@icculus.org</A><BR>Mailing
list archives: <A
href="http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38">http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38</A><BR><BR><BR></BLOCKQUOTE></DIV><BR><BR
clear=all><BR>-- <BR>Sehen ob ich zeit habe: <A
href="http://www.google.com/calendar/render?cid=imre.facchin%40gmail.com">http://www.google.com/calendar/render?cid=imre.facchin%40gmail.com</A>
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