[cod] COD4 Custom maps with shared game directory won't load
J. Miribel
admin at nitroserv.com
Sat Jan 26 04:46:59 EST 2008
Well there is no point having a homepath if you can't put your custom
maps in...
Question is: am I the only one who can't ?
If no one can then we have a bug. If so we would kindly ask Ryan for a
hotfix ;)
Regards
Brandon R. Miller a écrit :
> The custom map files must go in the basepath location as well as the
> homepath location. Very dumb, I wish they would fix this.
> ____________________
> Brandon R. Miller
> Branzone Incorporated
> http://www.branzone.com
>
> ----- Original Message -----
> *From:* Imre Facchin <mailto:imre.facchin at gmail.com>
> *To:* cod at icculus.org <mailto:cod at icculus.org>
> *Sent:* Friday, January 25, 2008 9:13 PM
> *Subject:* Re: [cod] COD4 Custom maps with shared game directory
> won't load
>
> just an idea:
> use unionfs and mount all the user map folders in ascending order
> onto the main folder this way only the user which has read axess
> to the map (if you do it right the user who uploaded it) can open
> it but the server which is run by a certain user can read all
> files which this user has read acess to...
> this might very well be overkill and there might be a simpler
> solution to this (like chmod somethingcloseto777 to all maps...)
>
> On 1/25/08, *J. Miribel* <admin at nitroserv.com
> <mailto:admin at nitroserv.com>> wrote:
>
> Hi everyone,
>
> I am facing a lot of troubles trying to launch custom maps on
> shared
> game dir installs:
>
> Here is my startup line:
> /usr/local/games/cod4/cod4_lnxded +set fs_homepath
> /home/cod401/cod4/
> +set fs_basepath /usr/local/games/cod4/ +set loc_language 1
> +set fs_game
> mods/modwarfare +exec server.cfg
>
> If I place my usermaps/ dir in /usr/local/games/cod4/ I will
> be able to
> launch the custom map with no problem.
> If I move the usermaps/ folder in the user directory
> (/home/cod401/cod4/), the server will take the server.cfg in
> /home/cod401/cod4/mods/modwarfare/ but it won't be able to
> open the
> custom map and keeps saying the server must be modded when I
> try to
> launch one...
>
> My usermaps/ tree is fine since it works when placed in the
> game directory
>
> Any of you running setups like this and had it to work ? I
> might be
> missing something here...
>
> Best regards
>
>
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>
>
>
> --
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