[cod] COD4 Custom maps with shared game directory won't load

J. Miribel admin at nitroserv.com
Sat Jan 26 04:46:59 EST 2008


Well there is no point having a homepath if you can't put your custom 
maps in...
Question is: am I the only one who can't ?

If no one can then we have a bug. If so we would kindly ask Ryan for a 
hotfix ;)

Regards

Brandon R. Miller a écrit :
> The custom map files must go in the basepath location as well as the 
> homepath location. Very dumb, I wish they would fix this.
> ____________________
> Brandon R. Miller
> Branzone Incorporated
> http://www.branzone.com
>
>     ----- Original Message -----
>     *From:* Imre Facchin <mailto:imre.facchin at gmail.com>
>     *To:* cod at icculus.org <mailto:cod at icculus.org>
>     *Sent:* Friday, January 25, 2008 9:13 PM
>     *Subject:* Re: [cod] COD4 Custom maps with shared game directory
>     won't load
>
>     just an idea:
>     use unionfs and mount all the user map folders in ascending order
>     onto the main folder this way only the user which has read axess
>     to the map (if you do it right the user who uploaded it) can open
>     it but the server which is  run by a certain user can read all
>     files which this user has read acess to...
>     this might very well be overkill and there might be a simpler
>     solution to this (like chmod somethingcloseto777 to all maps...)
>
>     On 1/25/08, *J. Miribel* <admin at nitroserv.com
>     <mailto:admin at nitroserv.com>> wrote:
>
>         Hi everyone,
>
>         I am facing a lot of troubles trying to launch custom maps on
>         shared
>         game dir installs:
>
>         Here is my startup line:
>         /usr/local/games/cod4/cod4_lnxded +set fs_homepath
>         /home/cod401/cod4/
>         +set fs_basepath /usr/local/games/cod4/ +set loc_language 1
>         +set fs_game
>         mods/modwarfare +exec server.cfg
>
>         If I place my usermaps/ dir in /usr/local/games/cod4/ I will
>         be able to
>         launch the custom map with no problem.
>         If I move the usermaps/ folder in the user directory
>         (/home/cod401/cod4/), the server will take the server.cfg in
>         /home/cod401/cod4/mods/modwarfare/ but it won't be able to
>         open the
>         custom map and keeps saying the server must be modded when I
>         try to
>         launch one...
>
>         My usermaps/ tree is fine since it works when placed in the
>         game directory
>
>         Any of you running setups like this and had it to work ? I
>         might be
>         missing something here...
>
>         Best regards
>
>
>         ---
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>
>
>
>
>     -- 
>     Sehen ob ich zeit habe:
>     http://www.google.com/calendar/render?cid=imre.facchin%40gmail.com 
>



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