[cod] COD4 Custom maps with shared game directory won't load

Imre Facchin imre.facchin at gmail.com
Fri Jan 25 22:13:53 EST 2008


just an idea:
use unionfs and mount all the user map folders in ascending order onto the
main folder this way only the user which has read axess to the map (if you
do it right the user who uploaded it) can open it but the server which is
 run by a certain user can read all files which this user has read acess
to...
this might very well be overkill and there might be a simpler solution to
this (like chmod somethingcloseto777 to all maps...)

On 1/25/08, J. Miribel <admin at nitroserv.com> wrote:
>
> Hi everyone,
>
> I am facing a lot of troubles trying to launch custom maps on shared
> game dir installs:
>
> Here is my startup line:
> /usr/local/games/cod4/cod4_lnxded +set fs_homepath /home/cod401/cod4/
> +set fs_basepath /usr/local/games/cod4/ +set loc_language 1 +set fs_game
> mods/modwarfare +exec server.cfg
>
> If I place my usermaps/ dir in /usr/local/games/cod4/ I will be able to
> launch the custom map with no problem.
> If I move the usermaps/ folder in the user directory
> (/home/cod401/cod4/), the server will take the server.cfg in
> /home/cod401/cod4/mods/modwarfare/ but it won't be able to open the
> custom map and keeps saying the server must be modded when I try to
> launch one...
>
> My usermaps/ tree is fine since it works when placed in the game directory
>
> Any of you running setups like this and had it to work ? I might be
> missing something here...
>
> Best regards
>
>
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>
>


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