[cod] 1.3 patch the good and bad - iwd check sum will not be fixed.

James Landi jim at landi.net
Wed Jun 7 11:02:07 EDT 2006


Good idea the only problem is not every server admin, clan, client likes the
same maps as the other person, that's the issue.  Also what happens when a
new map is released, admins are not going to wait for this central map pack
to be released.  Who would host this map pack and who would control the
contents of said map pack.

 

Then if this mappack is updated everyone needs to download another map pack
with the updates.

 

Look at the number of realism mods out there.  There's a lot more then just
CKR (Hey I know CK personally and recommend his stuff to everyone :-) ).
It comes down to personal taste, not everyone is going to want what someone
else thinks is good.

 

 

 

My question would be. how did they break this when it was working fine in
past Cod titles?

 

-Jim Landi

Rudedog

FPSadmin.com

 

 

 

 

 

  _____  

From: Dave Whitney [mailto:whitney321 at yahoo.com] 
Sent: Wednesday, June 07, 2006 10:46 AM
To: cod at icculus.org
Subject: RE: [cod] 1.3 patch the good and bad - iwd check sum will not be
fixed.

 

Just a thought...

Since the admins handle most of the costs of bandwidth, how about admin's
creating a consensus driven map pack.  Pick a target size, and put enough
maps in it to satisfy that volume.  Update it based on interest with a new
version (this satisfies those who's fav's aren't picked 1st).  Maybe do a
tag in the server's id line, ala mohaa and ckr1.1?

Dave


Quint van Drosthagen <cod at se-easy.net> wrote:

The good news is that a lot of users will go to the 1.3 patch with these
fixes... The bad news is that we are getting stuck with a big problem
because combining means that a lot of servers are having the same maps
combined in different names mappacks... So downloading will be a hell. (my
mappack is about 60MB)

But now the bigger question... Nice that these fixes will arise in 1.3 but
when will the fix be released... I can't find any news on that.

Regards
Quint

-----Original Message-----
From: James Landi [mailto:jim at landi.net] 
Sent: woensdag 7 juni 2006 15:41
To: cod at icculus.org
Subject: [cod] 1.3 patch the good and bad - iwd check sum will not be fixed.

Just wanted to bring this to all of the admins here, which should be all of
you ;)

IW has stated that the only fixes 1.3 will address are
- Gamestate
- PB Guid issue
These are the only two things this new patch will address. 

The official IW spokesperson, 402 has stated the following in regards to iwd
check sum issue.

"As I stated, we will be unable to release a fix for this issue, which is
why this is a 'work-around' and not a fix.

It is not meant as a fix, but is the alternative and answer to not getting
the IWD checksum error.

To answer Freeman's question. This means that we will be unable to fix this
issue."

The work-around 402 speaks of is combining all custom iwd map files into one
"map pack".

Ryan any comment on how this will effect the Linux 1.3 patch and is it
possible for you to do some magic with these Linux bins?

Sorry to be the messenger of bad news, just wanted to let everyone know what
is going on.

-Jim Landi
Rudedog
FPSadmim.com







 

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