[cod] DMW Anti-Cheat

Randy Wheeler randywheeler at gmail.com
Thu Nov 17 10:30:53 EST 2005


Some type of security measure should have been thought out by Infinity Ward
during the creation of COD2. I agree with James Landi that many people only
play COD2 for fun or do not participate in online (MP) However,
for those orgs/Clans that do participate in any organised competitve gaming
environment the lack of punkbuster just makes the admins server admins job
that much harder as well for the competitive gaming league be it TWL, CAL or
any other. I just took down our COD2 server until some type of security
measure
is taken. Having COD with PB and now COD2 with no security measure makes
Infinity Ward
look like morons to be honest it shows their lack of vision for online
esports. Its perfectly clear
that COD2 was primarily meant to draw the single player portion of the game
to the front and
MP as a second though.


Ok ok now bash me ;)

Randall "M1ndFr3ak" Wheeler
www.syndicategaming.net <http://www.syndicategaming.net>
www.scaryservers.com <http://www.scaryservers.com>


On 11/17/05, James Landi <jim at landi.net> wrote:
>
> The majority of people buying CoD2 or any FPS does not even play online.
>
> Granted that's hard for us to believe but sometimes the truth hurts us
> ADMINS :)
>
> -Jim
> Rudedog
> FPSadmin.com
>
> -----Original Message-----
> From: Richard Harrison [mailto:richardnharrison at btinternet.com]
> Sent: Thursday, November 17, 2005 9:51 AM
> To: cod at icculus.org
> Subject: RE: [cod] DMW Anti-Cheat
>
> Yeah but think about it in a cost effective way. Is it
> cost effective for them to develop their own AC for
> COD2 and then a new one for maybe COD3 (if that was to
> be made). Or do they pay for a service that others
> will do the work that can be an 'afterthought' after
> the game has been published.
>
> You could look at it another way,
> Has the lack of punkbuster effected sales of the game.
>
> If people are really bothered by the lack of PB they
> would not have bought the game and then ACT/IW would
> have to think twice. The sad fact is that your average
> gamer thinks PB as a 'nice to have' and not a 'must
> have' on purchasing the game and hence this will
> always be the way.
>
> Other games developers/publishers are more forward
> thinking though.
>
> --- James Landi <jim at landi.net> wrote:
>
> > If I was ACTV/IW I think I would consider a new form
> > of AC.
> >
> >
> >
> > Now think about it for a second. The hackers
> > already know how to bypass BP
> > if they really wanted to. With a new system, they
> > would have to learn all
> > over again or we wish they would. I kind of like
> > the idea of a new system.
> > Granted we will all have to learn something new but
> > that also means the
> > cheaters/hackers will as well.
> >
> >
> >
> > What ever they decide I hope they do it quickly
> >
> >
> >
> > -Jim
> >
> > Rudedog
> >
> > FPSadmin.com
> >
> > _____
> >
> > From: Mark J. DeFilippis [mailto:defilm at acm.org]
> > Sent: Wednesday, November 16, 2005 10:29 PM
> > To: cod at icculus.org
> > Subject: Re: [cod] DMW Anti-Cheat
> >
> >
> >
> >
> > Well, I bought that domain, and I will be happy with
> > any A/C system.
> >
> > If you think about it, ATCV must have wanted to do
> > something
> > they felt was better than PB or it seems it would be
> > easy to have
> > done PB. The system by Garetjax sounds promising.
> > There have
> > a few options. I would think PB would have been the
> > easiest and
> > least costly.
> >
> > Honestly they have always come through before. They
> > have earned
> > the right of some time IMHO. We don't have our
> > first patch yet. (Can't
> > count 1a).
> > which is a real credit to the job ACTV did, and Ryan
> > of course
> > on the Linux binary.
> >
> > But in about a year, if you still feel this way, you
> > can pick up the
> > domain as I don't think I will be renewing it. ;-)
> > lol..
> >
> > ACTV and IFW have always been open. There has to be
> > some
> > reason they don't wish to disclose at this time.
> > Steve, Jay, and a
> > few others have written open emails on this list,
> > and there was no
> > response (on the list anyway). It is
> > uncharacteristic, so they must
> > have a reason. Perhaps to not give the hackers a
> > jump start.
> > I saw cheats for COD2 the day the game came out in
> > stores ;-))
> > Geez, they had be be modifying their cheats based on
> > picking
> > apart the demo...
> >
> > Mark
> >
> > At 01:29 PM 11/16/2005, you wrote:
> >
> >
> >
> >
> > If that's right I think it's time to activate the
> > "www.activisionsucks.com <http://www.activisionsucks.com>
> > <http://www.activisionsucks.com/> "-website now.
> >
> > James Landi schrieb:
> >
> >
> >
> >
> > This is something DMW is doing on their own.
> > Activision has not stated who,
> > what or when A/C will be implemented in CoD2.
> >
> >
> > -Jim Landi
> >
> > Rudedog
> >
> > FPSadmin.com
> >
> >
>
> S1,-------------------------------------------------------------------------
> > ------
> > Mark J. DeFilippis, Ph. D EE defilm at acm.org
> >
> > defilm at ieee.org
> >
> >
> >
> >
>
>
>
>
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20051117/6bc51b02/attachment.htm>


More information about the Cod mailing list