Some type of security measure should have been thought out by Infinity Ward<br>during the creation of COD2. I agree with James Landi that many people only<br>play COD2 for fun or do not participate in online (MP) However,<br>
for those orgs/Clans that do participate in any organised competitve gaming<br>environment the lack of punkbuster just makes the admins server admins job<br>that much harder as well for the competitive gaming league be it TWL, CAL or
<br>any other. I just took down our COD2 server until some type of security measure<br>is taken. Having COD with PB and now COD2 with no security measure makes Infinity Ward <br>look like morons to be honest it shows their lack of vision for online esports. Its perfectly clear
<br>that COD2 was primarily meant to draw the single player portion of the game to the front and<br>MP as a second though.<br><br><br>Ok ok now bash me ;)<br><br>Randall "M1ndFr3ak" Wheeler<br><a href="http://www.syndicategaming.net">
www.syndicategaming.net</a><br><a href="http://www.scaryservers.com">www.scaryservers.com</a><br><br><br><div><span class="gmail_quote">On 11/17/05, <b class="gmail_sendername">James Landi</b> <<a href="mailto:jim@landi.net">
jim@landi.net</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">The majority of people buying CoD2 or any FPS does not even play online.
<br><br>Granted that's hard for us to believe but sometimes the truth hurts us<br>ADMINS :)<br><br>-Jim<br>Rudedog<br>FPSadmin.com<br><br>-----Original Message-----<br>From: Richard Harrison [mailto:<a href="mailto:richardnharrison@btinternet.com">
richardnharrison@btinternet.com</a>]<br>Sent: Thursday, November 17, 2005 9:51 AM<br>To: <a href="mailto:cod@icculus.org">cod@icculus.org</a><br>Subject: RE: [cod] DMW Anti-Cheat<br><br>Yeah but think about it in a cost effective way. Is it
<br>cost effective for them to develop their own AC for<br>COD2 and then a new one for maybe COD3 (if that was to<br>be made). Or do they pay for a service that others<br>will do the work that can be an 'afterthought' after
<br>the game has been published.<br><br>You could look at it another way,<br>Has the lack of punkbuster effected sales of the game.<br><br>If people are really bothered by the lack of PB they<br>would not have bought the game and then ACT/IW would
<br>have to think twice. The sad fact is that your average<br>gamer thinks PB as a 'nice to have' and not a 'must<br>have' on purchasing the game and hence this will<br>always be the way.<br><br>Other games developers/publishers are more forward
<br>thinking though.<br><br>--- James Landi <<a href="mailto:jim@landi.net">jim@landi.net</a>> wrote:<br><br>> If I was ACTV/IW I think I would consider a new form<br>> of AC.<br>><br>><br>><br>> Now think about it for a second. The hackers
<br>> already know how to bypass BP<br>> if they really wanted to. With a new system, they<br>> would have to learn all<br>> over again or we wish they would. I kind of like<br>> the idea of a new system.
<br>> Granted we will all have to learn something new but<br>> that also means the<br>> cheaters/hackers will as well.<br>><br>><br>><br>> What ever they decide I hope they do it quickly<br>><br>>
<br>><br>> -Jim<br>><br>> Rudedog<br>><br>> FPSadmin.com<br>><br>> _____<br>><br>> From: Mark J. DeFilippis [mailto:<a href="mailto:defilm@acm.org">defilm@acm.org</a>]<br>> Sent: Wednesday, November 16, 2005 10:29 PM
<br>> To: <a href="mailto:cod@icculus.org">cod@icculus.org</a><br>> Subject: Re: [cod] DMW Anti-Cheat<br>><br>><br>><br>><br>> Well, I bought that domain, and I will be happy with<br>> any A/C system.
<br>><br>> If you think about it, ATCV must have wanted to do<br>> something<br>> they felt was better than PB or it seems it would be<br>> easy to have<br>> done PB. The system by Garetjax sounds promising.
<br>> There have<br>> a few options. I would think PB would have been the<br>> easiest and<br>> least costly.<br>><br>> Honestly they have always come through before. They<br>> have earned<br>> the right of some time IMHO. We don't have our
<br>> first patch yet. (Can't<br>> count 1a).<br>> which is a real credit to the job ACTV did, and Ryan<br>> of course<br>> on the Linux binary.<br>><br>> But in about a year, if you still feel this way, you
<br>> can pick up the<br>> domain as I don't think I will be renewing it. ;-)<br>> lol..<br>><br>> ACTV and IFW have always been open. There has to be<br>> some<br>> reason they don't wish to disclose at this time.
<br>> Steve, Jay, and a<br>> few others have written open emails on this list,<br>> and there was no<br>> response (on the list anyway). It is<br>> uncharacteristic, so they must<br>> have a reason. Perhaps to not give the hackers a
<br>> jump start.<br>> I saw cheats for COD2 the day the game came out in<br>> stores ;-))<br>> Geez, they had be be modifying their cheats based on<br>> picking<br>> apart the demo...<br>><br>> Mark
<br>><br>> At 01:29 PM 11/16/2005, you wrote:<br>><br>><br>><br>><br>> If that's right I think it's time to activate the<br>> "<a href="http://www.activisionsucks.com">www.activisionsucks.com</a>
<br>> <<a href="http://www.activisionsucks.com/">http://www.activisionsucks.com/</a>> "-website now.<br>><br>> James Landi schrieb:<br>><br>><br>><br>><br>> This is something DMW is doing on their own.
<br>> Activision has not stated who,<br>> what or when A/C will be implemented in CoD2.<br>><br>><br>> -Jim Landi<br>><br>> Rudedog<br>><br>> FPSadmin.com<br>><br>><br>S1,-------------------------------------------------------------------------
<br>> ------<br>> Mark J. DeFilippis, Ph. D EE <a href="mailto:defilm@acm.org">defilm@acm.org</a><br>><br>> <a href="mailto:defilm@ieee.org">defilm@ieee.org</a><br>><br>><br>><br>><br><br><br>
<br><br><br></blockquote></div><br>