Uses of Class

Packages that use AbstractAgent
us.asciiroth.client.agents.npc Non-Player Characters 

Uses of AbstractAgent in us.asciiroth.client.agents

Subclasses of AbstractAgent in us.asciiroth.client.agents
 class AbstractAnimatedAgent
          Abstract class for animated agents.
 class Asciiroth
          A boss piece.
 class Boulder
          A large rock that blocks movement onto a square.
 class Campfire
          A campfire.
 class Cephalid
          Cephalids have both a ranged and melee-based ability to turn the player to stone.
 class Corvid
          A flying agent that steals the player's selected item, then attempts to run away.
 class Farthapod
          A small bug thing that moves relatively quickly and has a good bite; farthapods will also track the player.
 class GreatOldOne
          Great old ones are indestructible and do enormous amounts of damage, but they are not super-fast and have no projectile weapon.
 class Hooloovoo
          Hooloovoos are a hyper-intelligent shade of the color blue (Douglas Adams).
 class ImmobileAgent
          An agent that cannot be moved and that is probably not animate.
 class KillerBee
          Killer bee.
 class LavaWorm
          An agent that lives and fights in lava (it should not be placed outside of lava, or it won't be able to move).
 class LightningLizard
          These are fun.
 class Optilisk
          A beholder, or floating eye, similar to Nethack.
 class Pillar
          A pillar.
 class Pusher
          A pusher is an object that moves slowly in one and only one direction on the board.
 class Rhindle
          Our first movin', fightin' agent.
 class RollingBoulder
          A large rock that rolls across the board and injures the player (or even kills the player, if he or she is trapped between the boulder and a wall or similar).
 class Sleestak
          A Sleestak from The Land of the Lost.
 class Slider
          A puzzle piece that can slide up-down or left-right when pushed.
 class Tetrite
          A creature that divides when killed through 3 generations before finally dying.
 class Thermadon
          A fire-breathing behemoth with very good range and tracking but short firing range.
 class Triffid
          A Triffid.
 class Tumbleweed
          A decorative piece that tumbles across the board in the indicated direction.

Uses of AbstractAgent in us.asciiroth.client.agents.npc

Subclasses of AbstractAgent in us.asciiroth.client.agents.npc
 class Archer
          An archer.
 class Commoner
 class MallocArcher
 class MallocCommoner
 class MallocNoble
          A noble.
 class MallocRifleman
          Shoots bullets.
 class MallocWizard
          Wizards are talking NPCs who are also good in combat, firing paralyzing bullets as well as fireballs.
 class Noble
          A noble.
 class NPC
          See package description.
 class Rifleman
          A rifleman shoots bullets when hostile.
 class Wizard
          Wizards are great in combat, shooting fireballs and paralyzing bullets.

Uses of AbstractAgent in us.asciiroth.client.agents.trees

Subclasses of AbstractAgent in us.asciiroth.client.agents.trees
 class Alder
          An alder tree.
 class Cactus
          An saguaro-style cactus tree.
 class Cypress
          A Cypress tree (whatever that is).
 class Elm
          An elm tree.
 class Fir
          A fir tree.
 class Hemlock
          A hemlock tree.
 class Maple
          A maple tree.
 class Oak
          An oak tree.
 class Spruce
          A spruce tree.
 class Stump
          When trees get set on fire they turn into stumps.
 class Tree
          Base class to identify trees by type.
 class Willow
          A willow tree.

Uses of AbstractAgent in us.asciiroth.client.terrain

Subclasses of AbstractAgent in us.asciiroth.client.terrain
 class Fence
          A fence, which the player actually can't jump, but you can fire over it.


2009 Alx Dark