#include <plant.h>
Inheritance diagram for Plant:


| Public Member Functions | |
| Plant (Sint16 xpos=0, Sint16 ypos=0, const ParameterMap ¶m=ParameterMap()) | |
| virtual void | touch (Object *) | 
| virtual void | idle (Uint16) | 
| virtual Uint16 | hit (Uint16 direction, Weapon &weap) | 
| Weapon hits. | |
| Static Public Attributes | |
| ParameterMap | default_parameters | 
| 
 | 
| Touch an object, called when the object position overlaps with the position of another object for the first time. Reimplemented from Object. 
 | 
| 
 | 
| What should the object do all the time? This is run first of all. 
 Reimplemented from Monster. 
 | 
| 
 | ||||||||||||
| Weapon hits. Called when hit by a weapon. Depending on the direction and weapon used, certain effects/events are run. 
 
 Reimplemented from Monster. 
 | 
 1.3.8
 1.3.8