#include <fang.h>
Inheritance diagram for Fang:


| Public Member Functions | |
| Fang (Sint16 xpos=0, Sint16 ypos=0, const ParameterMap ¶m=ParameterMap()) | |
| virtual void | fall (Uint16) | 
| virtual void | in_left (Uint16) | 
| virtual void | in_right (Uint16) | 
| virtual void | in_sp1 () | 
| Fang jumps. | |
| virtual void | in_sp2 () | 
| Fang attacks. | |
| virtual void | clearStates (bool reset=false) | 
| Static Public Attributes | |
| ParameterMap | default_parameters | 
Act1: jump
| 
 | 
| Calculates the speed of the character 
 Reimplemented from Player. 
 | 
| 
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| Removes all interactively initiated events and states 
 Reimplemented from Player. 
 | 
 1.3.8
 1.3.8