#include <events.h>
Inheritance diagram for AnimEvent:


Public Member Functions | |
| AnimEvent (Object *obj, Uint16 length, Uint16 edelay=0, Uint32 switchstate=NOTHING, Mix_Chunk *asound=NULL, EmptyAnimationPtr runanim=EmptyAnimationPtr()) | |
| virtual Uint16 | update (Uint16 dt) |
| Updates the events. | |
| virtual void | start () |
| virtual void | end () |
| virtual void | cancel () |
Protected Attributes | |
| EmptyAnimationPtr | anim |
| Mix_Chunk * | sound |
An animated effect that usually ends when the animation is finnished.
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Updates the events.
Reimplemented from Event.
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1.3.8