Class Summary |
AbstractAgent |
Abstract class for agents. |
AbstractAnimatedAgent |
Abstract class for animated agents. |
AgentProxy |
An agent decorator that can be subclassed to alter the behavior or appearance
of an agent, usually for a period of time (hence the implementation of the
Animated interface). |
AgentUtils |
Function library for various movement and related algorithms. |
Asciiroth |
A boss piece. |
Boulder |
A large rock that blocks movement onto a square. |
Campfire |
A campfire. |
Cephalid |
Cephalids have both a ranged and melee-based ability to turn the
player to stone. |
Corvid |
A flying agent that steals the player's selected item, then attempts to run
away. |
Farthapod |
A small bug thing that moves relatively quickly and has a good bite;
farthapods will also track the player. |
GreatOldOne |
Great old ones are indestructible and do enormous amounts of
damage, but they are not super-fast and have no projectile
weapon. |
Hooloovoo |
Hooloovoos are a hyper-intelligent shade of the color blue (Douglas Adams). |
ImmobileAgent |
An agent that cannot be moved and that is probably not animate. |
KillerBee |
Killer bee. |
LavaWorm |
An agent that lives and fights in lava (it should not be placed outside
of lava, or it won't be able to move). |
LightningLizard |
These are fun. |
Optilisk |
A beholder, or floating eye, similar to Nethack. |
Paralyzed |
An AgentProxy decorator that renders the underlying agent paralyzed. |
Pillar |
A pillar. |
Pusher |
A pusher is an object that moves slowly in one and only one direction on
the board. |
Rhindle |
Our first movin', fightin' agent. |
RollingBoulder |
A large rock that rolls across the board and injures the player (or
even kills the player, if he or she is trapped between the boulder
and a wall or similar). |
Sleestak |
A Sleestak from The Land of the Lost. |
Slider |
A puzzle piece that can slide up-down or left-right when pushed. |
Statue |
A statue. |
Targeting |
A parameter object that describes how an agent wants to find a target. |
Tetrite |
A creature that divides when killed through 3 generations before
finally dying. |
Thermadon |
A fire-breathing behemoth with very good range and tracking but short firing range. |
Triffid |
A Triffid. |
Tumbleweed |
A decorative piece that tumbles across the board in the indicated direction. |