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java.lang.Object us.asciiroth.client.core.AbstractPiece us.asciiroth.client.agents.AbstractAgent us.asciiroth.client.agents.AbstractAnimatedAgent us.asciiroth.client.agents.LavaWorm
public class LavaWorm
An agent that lives and fights in lava (it should not be placed outside of lava, or it won't be able to move). Fires a color event when it dies.
Field Summary | |
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static Serializer<LavaWorm> |
SERIALIZER
Type serializer. |
Constructor Summary | |
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LavaWorm(Color color)
Constructor |
Method Summary | |
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boolean |
canEnter(Direction direction,
Cell from,
Cell to)
Can the agent enter this terrain? This method mirrors the same method in Terrain, and both most return true for the agent to be able to move. |
void |
onFrame(Context ctx,
Cell cell,
int frame)
Animation callback, executed once each frame for each piece animated on the board. |
void |
onHit(Event event,
Cell attackerLoc,
Cell agentLoc,
Agent agent)
Fired when this agent collides with the player, or if this agent is the player, when the player collides with another agent (in other words, this method will not fire if one non-player agent collides with another non-player agent). |
void |
onHitBy(Event event,
Cell agentLoc,
Agent agent,
Direction dir)
Called when this agent is hit by another agent (another agent collides with it). |
Methods inherited from class us.asciiroth.client.agents.AbstractAnimatedAgent |
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randomSeed |
Methods inherited from class us.asciiroth.client.agents.AbstractAgent |
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changeHealth, onDie, onHitBy |
Methods inherited from class us.asciiroth.client.core.AbstractPiece |
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getColor, getName, getSymbol, is, not |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface us.asciiroth.client.core.Animated |
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randomSeed |
Methods inherited from interface us.asciiroth.client.core.Piece |
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getColor, getName, getSymbol, is, not |
Field Detail |
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public static final Serializer<LavaWorm> SERIALIZER
Constructor Detail |
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public LavaWorm(Color color)
color
- color of event fired when this agent diesMethod Detail |
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public boolean canEnter(Direction direction, Cell from, Cell to)
Agent
canExit
method
for agents, but it can be added if any piece ever needs it.
canEnter
in interface Agent
canEnter
in class AbstractAgent
Terrain.canEnter(Agent, Cell, Direction)
public void onFrame(Context ctx, Cell cell, int frame)
Animated
onFrame
in interface Animated
public void onHit(Event event, Cell attackerLoc, Cell agentLoc, Agent agent)
Agent
onHit
in interface Agent
onHit
in class AbstractAgent
public void onHitBy(Event event, Cell agentLoc, Agent agent, Direction dir)
Agent
onHitBy
in interface Agent
onHitBy
in class AbstractAgent
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© 2009 Alx Dark