md4 skeletal model format
    Tim Stowell 
    stowellt at gmail.com
       
    Thu Jan 26 14:05:23 EST 2006
    
    
  
Does anyone know if the icculus codebase has the md4 skeletal model code
removed? I am trying to implement Gongo's md4 animation, and it won't
compile with the Icculus codebase, but will with Jason's clean Quake 3
source.
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