[quake3-bugzilla] [Bug 6324] A specially crafted client can change/send sv_serverid back to the server causing a new gamestate.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Sep 30 15:53:34 EDT 2014


https://bugzilla.icculus.org/show_bug.cgi?id=6324

--- Comment #1 from ensiform at gmail.com ---
Correction, it looks like the server receives the changed value back in
SV_ExecuteClientMessage not SV_UserMove.

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