[quake3-bugzilla] [Bug 6324] A specially crafted client can change/send sv_serverid back to the server causing a new gamestate.
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Sep 30 15:53:34 EDT 2014
https://bugzilla.icculus.org/show_bug.cgi?id=6324
--- Comment #1 from ensiform at gmail.com ---
Correction, it looks like the server receives the changed value back in
SV_ExecuteClientMessage not SV_UserMove.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20140930/26fc8b09/attachment.html>
More information about the quake3-bugzilla
mailing list