[quake3-bugzilla] [Bug 6005] OpenGL2: Sometimes the lighting of some models (players/weapons) begins to flicker, depending on view distance.
    bugzilla-daemon at icculus.org 
    bugzilla-daemon at icculus.org
       
    Thu Aug 29 23:56:42 EDT 2013
    
    
  
https://bugzilla.icculus.org/show_bug.cgi?id=6005
Zachary J. Slater <zachary at ioquake.org> changed:
           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
                 CC|                            |zachary at ioquake.org
         Resolution|---                         |FIXED
--- Comment #3 from Zachary J. Slater <zachary at ioquake.org> ---
Thanks for double checking!
-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20130830/cf1f41b1/attachment.html>
    
    
More information about the quake3-bugzilla
mailing list