[quake3-bugzilla] [Bug 6005] OpenGL2: Sometimes the lighting of some models (players/weapons) begins to flicker, depending on view distance.
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Aug 28 11:26:57 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=6005
--- Comment #2 from Kuehnhammer Tobias <kuehnhammertobias at gmx.at> ---
Yes, I can't reproduce this issue again since your last bugfixes. So I consider
this issue as fixed!
THANKS! Excellent work!
Tobias
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