[quake3-bugzilla] [Bug 5991] OpenGL2: Partially black shaders in q3dm0
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Aug 23 04:07:06 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=5991
James Canete <use.less01 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
Depends on| |5979
--- Comment #1 from James Canete <use.less01 at gmail.com> ---
It looks like this is TCGEN_ENVIRONMENT related. I've touched that code
recently in https://bugzilla.icculus.org/show_bug.cgi?id=5979 , and it looks
like with that patch it fixes the problem, so I'll just link that as a
dependency.
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