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<body><span class="vcard"><a class="email" href="mailto:use.less01@gmail.com" title="James Canete <use.less01@gmail.com>"> <span class="fn">James Canete</span></a>
</span> changed
<a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - OpenGL2: Partially black shaders in q3dm0"
href="https://bugzilla.icculus.org/show_bug.cgi?id=5991">bug 5991</a>
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<table border="1" cellspacing="0" cellpadding="8">
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>ASSIGNED
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<td style="text-align:right;">Depends on</td>
<td>
</td>
<td>5979
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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - OpenGL2: Partially black shaders in q3dm0"
href="https://bugzilla.icculus.org/show_bug.cgi?id=5991#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - OpenGL2: Partially black shaders in q3dm0"
href="https://bugzilla.icculus.org/show_bug.cgi?id=5991">bug 5991</a>
from <span class="vcard"><a class="email" href="mailto:use.less01@gmail.com" title="James Canete <use.less01@gmail.com>"> <span class="fn">James Canete</span></a>
</span></b>
<pre>It looks like this is TCGEN_ENVIRONMENT related. I've touched that code
recently in <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - cubemap support for opengl2"
href="show_bug.cgi?id=5979">https://bugzilla.icculus.org/show_bug.cgi?id=5979</a> , and it looks
like with that patch it fixes the problem, so I'll just link that as a
dependency.</pre>
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