[quake3-bugzilla] [Bug 5849] broken snapvector inverts player speed
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Dec 26 02:09:38 EST 2012
https://bugzilla.icculus.org/show_bug.cgi?id=5849
mark <mark at noffle.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mark at noffle.net
--- Comment #1 from mark <mark at noffle.net> 2012-12-26 02:09:37 EST ---
code/asm/snapvector.c
#define QROUNDX87(src) \
"flds " src "\n" \
"fistpl " src "\n" \
"fildl " src "\n" \
"fstps " src "\n"
fixes it.
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