[quake3-bugzilla] [Bug 5849] broken snapvector inverts player speed

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Dec 26 02:09:38 EST 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5849

mark <mark at noffle.net> changed:

           What    |Removed                     |Added
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                 CC|                            |mark at noffle.net

--- Comment #1 from mark <mark at noffle.net> 2012-12-26 02:09:37 EST ---
code/asm/snapvector.c

#define QROUNDX87(src) \
  "flds " src "\n" \
  "fistpl " src "\n" \
  "fildl " src "\n" \
  "fstps " src "\n"

fixes it.

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