[quake3-bugzilla] [Bug 5099] Add support for dpmaster protocol
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Jul 27 12:30:47 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=5099
--- Comment #9 from Mathieu Olivier <molivier at icculus.org> 2011-07-27 12:30:46 EDT ---
What I mean is this:
- on the server side: either you stick to the Q3A protocol (sending
QuakeArena-1 heartbeats, and no gamename in the infoResponse), which IOQ3 does,
and you'll be registered as a Q3A server (codename: Quake3Arena). Or, if you
want a separate namespace/game, you use the DP protocol (sending DarkPlaces
heartbeats, with the infoResponse messages containing a "gamename" in the
infostring).
- on the client side, i.e. the "getservers" and "getserversExt" queries: if you
don't specify a gamename before the protocol number in a "getservers" (you have
to do it for "getserversExt"), the gamename will be guessed based on the
protocol number you ask for.
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