[quake2] console font size - anybody?

Nicolai Haehnle prefect_ at gmx.net
Wed Jan 12 10:21:30 EST 2005

On Wednesday 12 January 2005 14:24, Brendan Burns wrote:
> Manfred,
> (just so you don't get no responses again...)  I don't actually know 
> the answer to
> this question, but I can look into it when I get a chance.  (or you 
> could look
> into it if you wanted to...)  My suspicion is that they are using a 
> bitmapped
> font which means that changing the scale will be somewhat challenging
> (you'll need to scale all of the images...) but I'm not sure.

With OpenGL, scaling the bitmaps should be trivial. It'll look ugly for odd 
scale factors, but the console font isn't exactly beautiful anyway.


> thanks
> --brendan
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