[quake2] Quake 2 segfault
Pedro Almeida
niker at netvisao.pt
Tue Jul 1 06:33:56 EDT 2003
Marco, remember this is q2max, it's a bit different from id's quake2, as
I noticed yesterday :)
Joshua Barney's tip for using glx driver was absolutely correct, still
it remains kind of a mistery why using the software renderer causes
quake to segfault :)) try it too!!
in my case:
$ artsdsp -m ./quake2 -set vid_ref glx
don't mind the artsdsp, I just have a sucky sound board <:) it is surely
not the cause for the segfault. and to answer Brandan - yes, games using
SDL opengl and glx, like quake3(glx) or armagetron(SDL) work flawlessly.
Thank you for everything, and keep up the great work :)
--Pedro
Marco Nadal wrote:
> Pedro Almeida wrote:
>
>> So ... does anyone have a clue about what that segfault's about? My
>> system is similiar to the one Marco Nadal described:
>> rh9, with a few non important updates, nvidia's official drivers for
>> AsusGeforce256DDR
>>
>> Just trying to keep this alive <:P
>>
>> thank you for the attention
>>
> Thanks for that, Pedro.
>
> <rant>
> It's a shame running games under Linux is such a fucking mission -- it
> will never be accepted on the desktop until that changes. I remember,
> back in the late eightie's, PC's didn't become popular in the home
> until they got some cool games -- the home market was dominated by
> Atari ST and Amiga then. All you had to do then is insert the floppy
> disk and turn on the machine. Now, on Linux, it's "search for correct
> RPM for your distro build, find it isn't avaible, download source
> tarball, extract, read INSTALL, attempt to compile, figure out missing
> dependencies, download dependencies, install them, try again (rinse
> and repeat a few times), finally compile, run it, it segfaults, spend
> next 3 months on mailing lists asking people for help...etc. etc."
>
> This is supposed to be the OS that will safe the world from the
> Microsoft monopoly? I don't think so. People often wonder how MS got
> so big, given the lack of quality in their product. It's because the
> alternatives are even worse.
> </rant>
>
> It doesn't have to stay that way, of course. One day, there'll be RPMs
> that are install-click-on-icon-play. Until then, I'll just have to
> play Quake2 in Windows.
>
> Marco
>
>
>
>
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