[quake2] Mouse

Vincent Cojot coyote at step.polymtl.ca
Sun Nov 17 09:48:12 EST 2002

On Sat, 16 Nov 2002 JONATHANCOX at sbcglobal.net wrote:

>    In Quake 2, I was having a problem with my mouse.
> I was able to use the buttons and mouse wheel, but if
> I tried to move the mouse around, it would move very
> slowly in the direction I was moving it. I played
> with different renderers and I noticed this happens
> using the glx render or the sdlsoft render. The mouse
> only works using softx. I have a logitech optical
> wheel mouse with two buttons. Any help, or
> suggestions would be nice.

I've seen that before.. But not on Linux (you're on Linux, right?).

Can you try to set "_windowed_mouse" to "1" and seen if it makes a
difference? Use "set _windowed_mouse 1" in the console.. Set the value to
"zero" to unbind the mouse... Tell us if it makes a difference..

Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at step.polymtl.ca

They cannot scare me with their empty spaces
Between stars - on stars where no human race is
I have it in me so much nearer home
To scare myself with my own desert places.       - Robert Frost

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