[Gtkradiant] hi

Pat Raynor raynorpat at gmail.com
Mon Oct 27 06:30:52 CDT 2008


What about using Unreal 3?


On Oct 26, 2008, at 10:48 PM, Forest Hale <lordhavoc at ghdigital.com>  
wrote:

> I think what you're asking for is id tech 5 (Rage), there are very  
> few engines that meet the criteria you stated.
>
> I'm working on one called darkwar which uses entirely modeled levels  
> but it's nowhere near usable yet (and has no editor, no sound no  
> cutscene capabilities, and very little art at this point).
>
> You might look at Unity3D - the editor is Mac only, but I keep  
> hearing from indie studios that it's an amazing engine that saves  
> them immense amounts of time, and is well worth the price of Macs to
> run it on because it saves so many hours of development.
>
> I don't have information on all the various engines out there, but I  
> certainly don't hear of many that fit your criteria, even the  
> highend engines generally don't have such an easy art pipeline as you
> describe.
>
> michael j dahinten wrote:
>> hi my name is michael!
>>
>> and I have been looking for a game dev. engine that is convenient,,  
>> and works with 3d studio max!,,,,,for a long time....(sheesh)
>>
>> We use max in school, and the only game dev app they have is a  
>> pitiful 2d game making thing called game maker. I have messed with  
>> various software things and some coding from the ground up type  
>> operations, but really we are all looking for something that would  
>> work with both max and maya possibly, and that would be a 3d engine  
>> to create games with.... Why must that be so difficult to find? I  
>> suppose its because the game development companies want to make the  
>> games,,, and not let them be made by people and amateurs and  
>> students. well this gtk radiant thing looks interesting, and we  
>> found a few others that are workable for our school now, so we will  
>> be ok to train and use what the few we have. Theres another one ,  
>> and a few more that some of us are working with called irrlicht,  
>> and then one which i don't like called FPS creater, and there is  
>> another one called dark fusion or something which is not bad. I  
>> want something that can take 3d studio max scenes into the program  
>> easil
> y!
>>  and effortlessly, and keep all textures where they need to be !!!  
>> I dont want to have to reassign textures.! thats crazy. also i want  
>> realistic motion, pre-built characters, and a complete way to make  
>> 3d generated fps style games. Am I asking for too much? maybe. but  
>> that's what we need at the college. Also it should work with maya,  
>> and should have capabilities for sound and all kinds of great  
>> sounds and cut scenes and all the stuff people want. I should think  
>> there would be great competition in this area?? for many companies  
>> to produce such game development products or systems, and there to  
>> be great competition with who can make a better 3d game dev  
>> program? maybe I am thinking ahead of our time!...... maybe I need  
>> to check back in 20 years..... 2028? why should It take so long? it  
>> won't, I hope. I love the 3d games "return to castle wolfenstien by  
>> ID software, and Jedi knight dark forces 2 by lucasarts, and also  
>> indiana jones and the infernal machine by lucas. thank you
> .!
>>  shout outs to the 3d developers out there.! thanks, best wishes,  
>> take
>> care, michael
>
> -- 
> LordHavoc
> Author of DarkPlaces Quake1 engine and mod
> http://icculus.org/twilight/darkplaces/
> "War does not prove who is right, it proves who is left." - Unknown
> "Any sufficiently advanced technology is indistinguishable from a  
> rigged demo." - James Klass
>
>
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