[cod] MW3 Linux Required (Please)

Marco Padovan evcz at evcz.tk
Tue Nov 8 11:27:18 EST 2011


LOL

well... in case we get a working linux binaries windows binaries can
stay broken :D

Il 08/11/2011 17:22, Steven Hartland ha scritto:
> A working windows one would be nice first ;-)
>
>     ----- Original Message -----
>     *From:* escapedturkey <mailto:escapedturkey at escapedturkey.com>
>     *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
>     *Sent:* Tuesday, November 08, 2011 4:05 PM
>     *Subject:* [cod] MW3 Linux Required (Please)
>
>     Dear MW3 Developer,
>
>     We seriously need Linux binaries. Your hardcore, competitive, and
>     enthusiastic fan base needs this. A Linux server is extremely
>     efficient and so much easier to script, shell, integrate, and
>     package. It would be a great pity to neglect this important factor
>     for on-line competitive gaming. So many times I have seen servers
>     pop up at offices, colleges, or anywhere there is a spare Linux
>     box to run a game server on. Typically they run much better than
>     their Windows counter-parts requiring much less hardware and
>     resources -- simply install the files, create a small script,
>     execute the binary in background or screen, and spend more time
>     playing, administering, and enjoying the game vs. constantly
>     tweaking to get the server stable or functional (at its current
>     state).
>
>     Your fan base was built on Linux game servers all the way back to
>     the heritage of Quake 3, MOH:AA, COD 1 and 2, etc.
>
>     Thank you for reading. =)
>
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