[cod] MW3 Linux Required (Please)
Marco Padovan
evcz at evcz.tk
Tue Nov 8 11:27:18 EST 2011
LOL
well... in case we get a working linux binaries windows binaries can
stay broken :D
Il 08/11/2011 17:22, Steven Hartland ha scritto:
> A working windows one would be nice first ;-)
>
> ----- Original Message -----
> *From:* escapedturkey <mailto:escapedturkey at escapedturkey.com>
> *To:* Call of Duty server admin list. <mailto:cod at icculus.org>
> *Sent:* Tuesday, November 08, 2011 4:05 PM
> *Subject:* [cod] MW3 Linux Required (Please)
>
> Dear MW3 Developer,
>
> We seriously need Linux binaries. Your hardcore, competitive, and
> enthusiastic fan base needs this. A Linux server is extremely
> efficient and so much easier to script, shell, integrate, and
> package. It would be a great pity to neglect this important factor
> for on-line competitive gaming. So many times I have seen servers
> pop up at offices, colleges, or anywhere there is a spare Linux
> box to run a game server on. Typically they run much better than
> their Windows counter-parts requiring much less hardware and
> resources -- simply install the files, create a small script,
> execute the binary in background or screen, and spend more time
> playing, administering, and enjoying the game vs. constantly
> tweaking to get the server stable or functional (at its current
> state).
>
> Your fan base was built on Linux game servers all the way back to
> the heritage of Quake 3, MOH:AA, COD 1 and 2, etc.
>
> Thank you for reading. =)
>
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