[cod] MW3 Linux Required (Please)

Patrick Koomans koomansp at gmail.com
Tue Nov 8 13:47:25 EST 2011


Lol.. a good connection to download the files would be nice to :D Also the
rank play as it is now is a big failure allready, P2P gaming is so 2002 why
do it now? its laggy all the time!!!! ( this was a personal bumb message :P
)

2011/11/8 Marco Padovan <evcz at evcz.tk>

>  LOL
>
> well... in case we get a working linux binaries windows binaries can stay
> broken :D
>
> Il 08/11/2011 17:22, Steven Hartland ha scritto:
>
> A working windows one would be nice first ;-)
>
> ----- Original Message -----
> *From:* escapedturkey <escapedturkey at escapedturkey.com>
> *To:* Call of Duty server admin list. <cod at icculus.org>
> *Sent:* Tuesday, November 08, 2011 4:05 PM
> *Subject:* [cod] MW3 Linux Required (Please)
>
>  Dear MW3 Developer,
>
>  We seriously need Linux binaries. Your hardcore, competitive, and
> enthusiastic fan base needs this. A Linux server is extremely efficient and
> so much easier to script, shell, integrate, and package. It would be a
> great pity to neglect this important factor for on-line competitive gaming.
> So many times I have seen servers pop up at offices, colleges, or anywhere
> there is a spare Linux box to run a game server on. Typically they run much
> better than their Windows counter-parts requiring much less hardware and
> resources -- simply install the files, create a small script, execute the
> binary in background or screen, and spend more time playing, administering,
> and enjoying the game vs. constantly tweaking to get the server stable or
> functional (at its current state).
>
>  Your fan base was built on Linux game servers all the way back to the
> heritage of Quake 3, MOH:AA, COD 1 and 2, etc.
>
>  Thank you for reading. =)
>
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